Saturday, January 6, 2024

Review & Commentary On GMA2: They Devour By Andy Castillo Jr For 1edition, 2nd edition, & OSRIC RPG

 "An ancient evil and its zombie horde attacks the city of Genepa. Hundreds fall and the survivors retreat behind her walls. In their distress, the city council summon the heroes and charges them with a desperate mission to recover the Book of The Unholy. With it, the Temple of Azrael hopes to learn how to disperse the undead which are acting with unusual cohesiveness and cunning. The party must locate the fabled Temple of Corruption and bring the book back to Genepa before the city gates fail and the zombie horde forces its way in. You must hurry! Time is short" 






















GMA2: They Devour By Andy Castillo Jr is another of those titles by Celestial Skunk Work that has been on my radar for a long time. Last time I was lurking around thier website I pulled the trigger on the pdf and grabbed GMA2. Boy I'm glad I did. This title picks right up from where GMA1 left off. 
GMA2: They Devour By Andy Castillo Jr puts the PC's right into the center of a plague and an undead horde of zombies on the rampage. The PC's are on a quest for the Book of The Unholy and the party must locate the fabled Temple of Corruption. And are employed by the city council to track this horrid book with all expectancy. Plus the party must deal with the undead's intelligence and unholy cunning. And 
GMA2: They Devour  is a full on mini campaign with tricks, traps, and really solid encounters. The writing by Andy Castillo Jr. is on point here and the layout is excellent with fonts being very good with all of the goodness we've come to expect from Celestial Skunkworks. 
Events, encounters, and adventure elements move quickly through GMA2 with the stakes being very high. Even though this adventure is for OSRIC it would make an excellent adventure for Castles & Crusades. The material here is solid and engaging and could easily be adapted into Greyhawk with minimal fuss. 




















 The necromancer from GMA1 is a highly dangerous NPC and the party could have a rough time of it. While GMA2 could easily be run on it's own. I highly recommend running GMA1 & GMA2 back to back as a linked OSR campaign. The adventure material lends itself to a full blown campaign. 
GMA2: They Devour By Andy Castillo Jr has all of the hallmarks of a great campaign because it combines wilderness, some urban, and lots of dungeon crawling all in one package. The adventure material of GMA2 is easily adapted into Castles & Crusades, OSRIC or even the  Hyperborea Rpg.  For Hyperborea GMA1 & 2 need to be set within thier own Hyperborean realm. This is easier said then done. The campaign material, maps, etc. all come with this fantastic module. The adventure elements are going to shift to AD&D 2nd edition style to a whole cloth Sword & Sorcery module. 

GMA2: They Devour By Andy Castillo Jr has all of the markings of an excellent module because it hits all of the OSR elements with everything in place for a long haul campaign. GMA2 packs a Hell of a lot into one hundred and six pages. 

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