Under A Hyperborea Sky
The weather here over the last couple of weeks has been terrible, Winter came back with a vengeance & the local hobby shop hasn't seen the local Dungeons & Dragons players in over a month. My plans for a game on the fifteenth of this past month have been put on the back burner. Or have they? Well I've been talking over plans this evening with some friends & getting caught up with possibly using Astonishing Swordsmen & Sorcerers on Hyperborea. But I want to introduce the players to Hyperborea with a B/X adventure with a twist, so I went back to Isle of Dread for the set up with Venger Satanis Lovecraftian twist.
"The characters somehow find a fragment from a ship's log, describing a mysterious island on which many treasures can be found, & set out to explore it." I want to add a few more island adventure locations drawn from The Trinity of Awesome +1 's adventure Slaves of Tsathoggua
"There's something in that cave... the cave all those villagers are afraid of. What's inside? Will the adventurers be able to leave once they enter? What does this have to do with Tsathoggua?" Then from there branch into the Isle of Dread in the Hyperborean seas which will connect up with the Island of Purple Haunted Putrescence with all of its mind/reality bending gonzo weirdness.
"There is an island in the seas surrounding Hyperborea perpetually wreathed in purple fog where the locals talk about ancient damned gods who still reign. 'Off of the tip of Hyperborea there is a legendary island chain where boats vanish, fishermen have seen weird lights, & hellish things have washed up on the shores of Hyperborea. The corpses of things that the villagers don't talk about. The fires burn with strange flames that rise from the corpses even as the screams from no where die away'
Can I get the PC's to 'Old Mars' or 'Old Venus'? Well by using the myriad of alien races,crashed space craft, high weirdness, random mutation, and much more. This is done with the sort of stylish humor and old school weirdness that we've come to expect from Venger over the years! Now given the twenty two character classes in the Astonishing Swordsmen & Sorcerers of Hyperborea Player's Guide this is going to be right up the Hyperborean alley of the players.
So the first thing to do is to contact the players & do a quick 'character work shop' work up some PC's, throw together a fast 'your all marooned on an island when you find the ship captain's log' routine. Then see where we head into the next phase of this. This isn't the first time I've done this setup for a game of Astonishing Swordsmen & Sorcerers of Hyperborea.