Showing posts with label M6 Werewolf by Night for the Marvel Super Heroes RPG. Show all posts
Showing posts with label M6 Werewolf by Night for the Marvel Super Heroes RPG. Show all posts

Sunday, October 12, 2025

Marvel Super Heroes Advanced rpg session Using "The Marvel Vampires Unofficial Canon Project..." Rpg supplement - Harder To Kill Then Roaches Mini One Shot

 Tonight we ventured down the classic Marvel Super Heroes Advanced rpg with a full on Halloween adventure one shot! Our mission?! Save Jack Russell The Werewolf By Night from a group of undergound vault dwelling vampire cultists headed by a Dark Sorcerer named Thomas Payne! 


This mini one shot started out with me thumbing through 'The Marvel Vampires The Unofficial Canon Project' rpg supplement and the thought about where would vampires actually hide out in Marvel comics New York City?! The answer is easily the Morlock tunnels left over from the mutant massacre back in the Eighties. 
The question is however where did those tunnels come from in the first place?! The answer of course is the US government used them & then they were 'abandoned'. Actually earsed off the books by government insiders. The Morlock tunnels lead deeply into Subterranea's vaults! You can find the Marvel Vampires The Unofficial Canon Project supplement right here.  And you can also find the M6 Werewolf by Night for the Marvel Super Heroes RPG here.  Note that I've reviewed both of these supplements here on this blog. 



So a vampire cult led by a maniac black magician picked up on this fact. The enabled me too connect the Morlock tunnels with Subterranea by Johnathan Nolan.  Jack Russell aka the Werewolf by Night has been on the trail of these vampires and got himself captured by them. Now they plan to drain him dry! 

So it was up to our group of Marvel supers to go and save him. First we armed ourselves with day light grenades, stakes, wood swords and more! We've faced vampires in their elements and the results were not pretty! The first thing we had to do was stake the vampire guards set at the Morlock tunnel doors and getting to the Morlock tunnels wasn't easy! 
We had to deal with Morlock drug dealers, mole people, and a couple of monsters even before we got to the remains of the Morlock tunnels. We ended here as the weather outside started to pick up! 

Friday, November 4, 2022

The Latest Project ' The Unofficial Canon Project... Marvel Vampires' & M6 Werewolf by Night for the Marvel Super Heroes RPG!!!

 "From the horrific talents of Louis Danhoff comes the latest release of 'the Unofficial Canon Project... Marvel Vampires" & M6 Werewolf by Night for the Marvel Super Heroes RPG!!!. Both of these came out fantastic & these are super well done by the Marvel Super Heroes RPG! How are these useful for a pre WWII rpg campaign?! Oh they most certainly are! We've got lots of Marvel Bronze age & beyond background here with deep dives into powers, abilities, and major NPC's of Tomb of Dracula & Werewolf by Night comic book series. Be sure to join the fantastic Marvel Super Heroes RPG: The Unofficial Canon Project Facebook group to take avantage of all the marvelous projects that they have there


















Given the amount of background, powers, and more on these creatures of the night there's more then enough information to bring not only members of the Russell family & the Drac pack into your Marvel Super Hereos rpg games. These two sourcebooks go over the top with lots of horror done in the Marvel Super Heroes vein. Each of the entries goes deep into lore, powers, abilities and more perfect for dropping into your on going MSH's campaigns. The layout & cartography is easy on these old eyes & the attention to detail should satisfy even the pickiest of MSH players. 
















Everything within the  'the Unofficial Canon Project... Marvel Vampires" & M6 Werewolf by Night for the Marvel Super Heroes RPG is keyed for actual campaign play from the ground up in the Marvel rpg spirit. The M6 Werewolf By Night is especially good for street level MSH adventures & campaigns with more then a brush with the supernatural is called for. The 'the Unofficial Canon Project... Marvel Vampires" source book should be used with caution because of the nature of vampires in Marvel comics. These creatures of the night have a tendency to overwhelm campaigns with their presence unless this is the focus for such a campagin.
















For Bronze age comicbook & MSH fans these two sourcebooks are a no brain to have. They cover their respective subjects very well & for a World War II campaign with a foucs on different aspects of the supernatural they ace it for sure.

You can grab ' The Unofficial Canon Project... Marvel Vampires' & M6 Werewolf by Night for the Marvel Super Heroes RPG!!! From Here.  After joining the Marvel Super Heroes RPG: The Unofficial Canon Project