Showing posts with label Greys. Show all posts
Showing posts with label Greys. Show all posts

Saturday, January 2, 2021

Going in an Alien Campaign Direction For 2021 - Time to Pull The Lever

So are we pissed at Bill from Green Skeleton gaming Guild Blog?! Erm no not at all, in fact its given our group the opportunity to do a zoom call & discuss what comes next?! There's an opportunity here folks. An alien opportunity.. 
With Moorcock its all about fading back into the Sword & Sorcery & in this case the world of ice & snow is ending fast because of events within the  Black Blade of the Demon King by Ahimsa Kerp,  & Wind Lothamer from Knight Owl Publishing.  
And in this case its the fact the PC's are going to be vary soon starting within the coming cycle of 
Womb Cult From Grimm Aramil Publishing. The PC's are making it back to Accursed Atlantis to do a bunch of shopping & re equipping. And then they face down the Lem! The alien spawn becoming a real issue for all right thinking folks. 


 And this isn't the first time the PC's have dealt with these alien bastards. Moving away from Black Blade & into The Chaos Gods Come To Meatlandia we find a ton of optional other worldly weirdness to dive into. Including two or more flavors of Chaos related high adventure to dive into. 




There's a number of PC options that are on the table from here. Meatlandia has already appeared twice in the Hundred Years War campaign. Things have to actually be played out in campaign. And this means grabbing my copy of Barbarian Conquerors of Kanahu From Autarch. 


 And this also means moving on various elements of Castles & Crusades as the Greys establish hives & brood homes across the planes! This fits something that the PC's in Victorious rpg already have come across. 


Thursday, June 4, 2020

Loose Ends & New Beginnings - Cha'alt & Godbound with Adventurer, Conqeuror,King Rpg Campaign & More

So there's been an email request coming in from a patron of this blog wondering if all reason has been abandoned & my Cha'alt/Godbound campaign ended or vanished into the void of OSR nothingness. It has in point of fact hasn't vanished. But let's pick up with the fact that I've checked with my players who want to resume the rotating  Cha'alt/Godbound campaign game to every other week. Happy days!
Because I was in the process of cannibalizing some of my Adventurer,Conqueror,King rpg campaign material for this game. 
 But I've been thinking about something that I said back on December 29 & the fact that run my games as 'Epic Gothic Weird Fantasy'.  Why?! Because ACK's makes an excellent backbone fantasy game for this sort of campaign & it works well with Venger Satanis's Cha'alt. I've run Omer Joel, &  Alexander Macris's  Barbarian Conquerors of Kanahu with Cha'alt for several mini side games. These OSR resources work well & play well together. 


But my Las Vegas Cha'alt/Godbound campaign has an Anunnaki Grey base out in the middle of Death Valley. These bastards have been abducting human subjects ever since the Cha'alt wave hit the Earth allowing all kinds of horrors & what not to gate into this Prime Earth. The Grey have had unobstructed access to California,Nevada, & Amazon. 

The entire campaign came to screeching halt due to the Corvid 19 epidemic. The PC's had been summoned to this Earth by a secret society & things were reverting over to the Cha'alt continuum across the planet. Demon worms showing up, wasteland raiders, mutants,etc.
The PC's have crossed into Cha'alt a few times & I was looking forward to using AX2: Secrets of the Nethercity from ACK's as a stand in for some of the locations of Cha'alt. This was done from the example of the Mixed DM blog's Cha'alt review here.  Many of the locations depicted in Cha'alt fit nicely the cities depicted in the campaign sections of Cha'alt.



AX2's depictions of the degenerate nature of the Elves of ACK's also fits the chaos worshiping a holes of Cha'alt's Elven degenerate variants. This also fits the background of Rpg Pundit's Dark Albion setting & his Lion & Dragon Rpg. 



I want to take a step back here & talk about the fact that many of the Grey artifacts, relics, technologies, etc. are in my games considered Chaos tainted. Here's where I fall back to my Lion & DragonDark Albion, & especially Cults of Chaos notes.  PC's fooling around with these items is a really good way of earning a chaos mutation or two. Now the reason for this is despite Pundit's review of Cha'alt there are some really good rules for using chaos or dangerous occult items or artifacts in your games. I turn to Gary Gygax's S3 Expediation to The Barrier Peaks module. I'm going to use the mind flayer that's one of the encounters within S3 as the basis for an 'unexpected guest'.


Psionically its been putting 'out the call' to a group of 1d20 Cha'alt scavengers who have been operating in the area. They are on their way into 'attack' the downed Grey craft to free the prisoner  specimen who was taken on a recent Grey expedition to a Flayer colony ship
.The Greys will pay handsomely for it or mind blast anyone has the Flayer pod if they can get away with it. 

Sunday, January 5, 2020

Saucer Slaughter - An Adventurer, Conqueror, King, & Cha'alt - Adventure Encounter One

Had an email request asking what was going on back in Nevada with my Cha'alt/Godbound campaign. For the last four days I've been fighting a nasty cold or something worse so its put me on my behind. But I've been thinking about something that I said back on December 29 & the fact that run my games as 'Epic Weird Fantasy'. The Cha'alt warp right around Las Vegas  has been causing all kinds of problems for the locals & vast cosmic opportunities for the various factions who have been taking full advantage of the situation. This includes the Greys. Now most would think that Death Valley National Park would be dead & nothing at all would be going on there? Instead the place has been a hive of alien activity as the Grey's have been sending ships in collecting tons of locals, alien dinosaurs, specimens, etc. But now something very unexpected has happened! A saucer ship has crashed! The race is on!



Yasir999 did this incredibly cool Grey artwork!

So now the PC's are hired by the US army through agents to secure the saucer until they can move in. Their forces at the moment are stretched incredibly thin. And the saucer is a huge affair & I'm gonna be taking it directly from  Barbarian Conquerors of Kanahu by Omer Joel, &  Alexander Macris. This thing is Grey abductor page 102 of BCK. And its not as disabled as it appears! The Greys have crashed due to magnetic interference from the Valley's purple crystals that have been growing due to the Cha'alt warp. There are a full completment of sixteen greys & two robots working the area right now. The reason is the cargo hold full of xanthium-183  which was purchased in some of the factory palaces of  S'kbah. 



I want to take a step back here & talk about the fact that many of the Grey artifacts, relics, technologies, etc. are in my games considered Chaos tainted. Here's where I fall back to my Lion & Dragon, Dark Albion, & especially Cults of Chaos notes.  PC's fooling around with these items is a really good way of earning a chaos mutation or two. Now the reason for this is despite Pundit's review of Cha'alt there are some really good rules for using chaos or dangerous occult items or artifacts in your games.



Now there's already a group of 4th level adventurers who have been plundering some of the travelers through Death Valley because of the crystal growth. They've also set themselves up in Scotty's Castle as the local bandit lords. There are twelve of them including two  wizards of 4th level. They know the craft has crashed & are two days ride  from the crash site. But what they don't know is what or whom is amung the abdutees on the craft. Here's where I turn to Gary Gygax's S3 Expediation to The Barrier Peaks module. I'm going to use the mind flayer that's one of the encounters within S3 as the basis for an 'unexpected guest'.



Psionically its been putting 'out the call' to a group of 1d20 Cha'alt scavengers who have been operating in the area. They are on their way into 'attack' the downed Grey craft to free the prisoner  specimen who was taken on a recent Grey expediation to a Flayer colony ship.



Jeff Dee S3 Expediation To the Barrier Peaks iconic inspirational artwork
copyrighted & trade marked to the original arist & owner.
Used without permission

The mind Flayer's cryo pod with it intact is worth 140,000 gold to the right purchaser. The Grey's stuff could set the party up for some major wealth but they'll most likely be double crossed by the purchaser of the wares. Then there is the vengence of the Greys! For the Grey's hoard use the charts found in   Barbarian Conquerors of Kanahu by Omer Joel, &  Alexander Macris.