"Gaslight street lamps pour fitful illumination through the fog-shrouded streets of Victorian cities. Menacing figures lurk in darkened alleyways. Desperate men with nothing to lose and the determination to take what they can from others plot."
This blog post picks up right here on the blog. We got together last night & I brought the player's PC's into the first appearance of Superhumankind during The Franco Prussian War . This war was also the first appearance of mecha & personal armor on the part of the German forces . Superhumankind within our campaign was one of the deciding factors on the end of the Franco Prussian War. Because I was dusting off Michael Stewart's Victorious rpg
The German forces brought the mecha and personal armors after several superhumankind were triggered on the battle front. Did the Germans have advanced knowledge of these reveals? The Prussian and German victories were a providing the blue print for the foreshadowing World War I; "A series of hard-fought Prussian and German victories in eastern France, culminating in the Siege of Metz and the Battle of Sedan, resulted in the capture of the French Emperor Napoleon III and the decisive defeat of the army of the Second Empire; a Government of National Defense was formed in Paris on 4 September and continued the war for another five months. German forces fought and defeated new French armies in northern France, then besieged Paris for over four months before it fell on 28 January 1871, effectively ending the war."
The PC's are on the side of the French working as mercenaries using their abilities & powers against the Germans. The PC's ended up back in Paris after the war ends & this Paris is the campaign world of Wretched Eqoque 2nd edition. I know that the Red Room is redoing Wretched Eqoque under their Red System rpg system. My players wanted to get back into our campaign ASAP. Now the adventurers are up too their necks in French and Prussian secret agents & operative waiting for next brush fire point coming up. The occult world is on fire with the forces of the Franco Prussian War echoing World War I coming up.
The PC's settled into their new Paris digs and came straight into conflict with a anarchist villain party that descended upon city proper from a strange flying machine. The "Brotherhood of Freedom" is a revolutionary organization of anarchists, nihilists, and socialists bent on ending the society of oppression and misery.
And they came face to face with the Albino menace Prince Robor Zon Bek wielder of the trifecta Black Pistol, tender of the Ariochan Order, rake among the Anarchist Party, assassin of the "Brotherhood of Freedom" & bane of the members Lawful Order of Justice and Temperance. Robor stitched up one of our heroes with a dart pistol shot and made his escape. We got our hero Marchwind to a doctor only to discover that the dart hadn't penetrated his armor.
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