So I've been thinking of the 'problems' of adapting the Terra Arisen campaign setting into Trey Causey's Strange Stars material. Which consists of Trey Causey's 'Strange Stars' campaign setting & 'The Strange Stars OSR rule book'. So let's make that distinct right off according to the author 'You need the setting book to maximally utilize the OSR rulebook.'
Strange Stars is like a smoke ring from the 70's or 80's from the fevered mind of its author, and its a graphic as well as artistic slight of hand trick of a laser sword of retro science fantasy gaming goodness. Terra Arisen is written from the perspective of a galactic sector that has recently thrown off the yoke of oppression from the Reticulan empire. Seems like these two would be incompatible right?! Wrong, the Zhuzzh are the insect alien race who can mend these two campaign settings together.
The Zhuzzh are a precursor interstellar race that has only recently on a galactic scale gained sentience as we humans know it. They are interstellar scavengers and collectors of technology which they trade among the other races. They move among the stars like interstellar tidal dwellers going where and when the hyper spacial trade winds take them. And this might also include those cybernetically, & psionically modified humans who now count as technology to certain Zhuzzh factions. Especially those factions who use the hyperspacial gateways of the Strange Stars setting.
The Zhuzzh traders move through the hyperspace gates trading, collecting, and even bringing alien passengers such as those from The Alliance: into Terran space. Ibglibdishpan find work in both the Reticulan and Terran Federation.
The Terrans may be in for far more then they bargain for because of the influx of alien technologies, slaves, and more from the Strang Stars. We'll get into this next time.
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