Showing posts with label Strange Stars Session Report. Show all posts
Showing posts with label Strange Stars Session Report. Show all posts

Saturday, July 12, 2025

Star Without Number Revised Campaign - Mixing Trey Causey's Strange Stars & Terra Arisen rpg - Space Trucking Session Two

 We picking right up from two weeks ago's last session available right here.  In this game campaign we're using a combination of Stars Without Number revised Trey Causey's Strange Stars and Terra ArisenI kept Trey Causey's Strange Stars. And his OSR Strange Stars rulebook handy. 




We were escorting Terran Alliance local authorities into the Reticulan space around the former military bases that had been converted into Human bases. There was a smaller Human military presence with far more alien & Reticulan traders. The player's PC's dropped off their passengers and got paid. 
The PC's were contacted about moving  Gnomes genetic material for helping a post apocalyptic world stabilize it's genetic base. They met the Gnome transporter and courier who took possession of the material. There were no real words exchanged. Our telepathic link helped with the transaction and the party were really weirded out by the Gnomes. 
 The players wanted to get out of the area as soon as possible! The Gnome's ship departed and the crew of the Lakota left Gnome's space.


 We then got a message from a set of Kosmoniks traders who were interested in some of the trade goods that we've got in stock. The Lakota has a number of small high yield luxury cargoes for the colonies we've been visiting. Chocolate, pornography, etc are some of the smaller items that yield big to the humans that are acting as client colony for other aliens. We got the genetic material to the post apocalyptic world and were almost blasted out of the sky by a nuke! 



Thursday, October 26, 2023

Out in the Black -- Stars Without Number/Trey Causey's Strange Stars Campaign Update & Session Report

 So the Stars Without Numbers (Strange Stars) campaign has been on hiatus for a few weeks because two of our players have had some on going medical issues. The rest of the players are preasurizing me to move on with the campaign 

So we've left events on the Lakota being that the crew is out searching for a nano soul fragment belonging to one of the PC's. This fragment means that the PC as far as the player is concerned is incomplete.  


































Several other things that have happened is the player's PC's messing with a Zao pirate collective and almost having thier heads handed to them. We ended up with a Zao crewman as a part of the neogiations and as a possible hostage should we needed it. The crew immediately freed Laza Faire from his contractual bonds to the crew. 


































Aboard the Lakota the ship's internal systems have been upgraded and there's been several attempts at communicating with a renagade A.I. lifeform that has attached itself to one of the PC's. We have no ideas what the NPC is per say but one of the players mentioned it in passing. 
The player's PC's did run smack into an alien collective that operated as a space mercenary bandit party using low grade combat androids. This resulted in a prolonged and protracted fire fight. The Guv are now in hot pursuit of the PC's. 



Thursday, September 28, 2023

Stars Without Number Game Session Four - Phaseworld & Trey Causey's Strange Stars Campaign - You Can't Go Gnome Again

 The job from last session from the Engineer and his mafia bosses is a seemingly simple one. Take this genetic material to a Gnome asteroid colony for transport. In return we upgrade your ship, sell you weapons, and provisions. The players are not stupid so thier cybersneaks started checking for a 'gene guy' to check out the material. PC's were looking for viruses and bioweapons snuck into the sample of the material they received. 

This whole part of the session became a cat and mouse deal between the Lakota crew and the house mafia of Circus,Circus. The player's PC's hired Mr.LingKosmonik who looked over his intergalatic tarot and saw that the signs were favorable for him to work with the PC's. 
The genetic material checked out. So where the catch?! The catch is that the material belongs to a rival faction of 
 Gnomes who have lost the 'right' to reproduce and are at war with another rival faction. 
The PC's could end up within the sights of a Gnome rail gun and seemimgly on the outs with powerful mining concern. 
And of course the PC's took the job!

Yup oversaw the upgrades, provisions, and even the weapons ammo for this job. There was never any unathorized drones, droids, or personel from Circus,Circus, near the Lakota. 
I kept  Trey Causey's Strange Stars. And his OSR Strange Stars  rulebook handy and the Lakota departed Circus, Circus, & gate jumped into System 76/6 which is Gnome controlled space. Seven very large gas giants dominated the system. They headed for the largest past debris and several wrecks of ships. They transmitted thier codes and waited. A small transport came from the largest asteroid to meet them. And they had a weapons lock on them the whole time. They met the Gnome transporter and courier who took posession of the material. There were no real words exchanged. The players wanted to get out of the area as soon as possible! The Gnome's ship departed and the crew of the Lakota left Gnome's space. And that's when they spotted some sorta of small ship tailing them. As soon as they got within sight of the system gate they activated thier ace up thier sleeve thier Drivebox. The catch?! They have no idea where she'll take them!