This blog post picks up right from this blog post here. How does one balance Orbital Decay (MicroRed version) From The Red Room, Red Novanexus, & The New Flesh Rpg Setting.
So over the past week or so I've been going over the Red Room's Micro Red setting lately. And I'm curious to see how I can incorporate Red Novanexus into Orbital Decay & New Flesh. In Novanexus the future is quite different from New Flesh and then there's the Glitch; "The game is set in a retro-futuristic French metropolis where a mysterious phenomenon called the Glitch threatens to unravel the city's fragile balance."
Is the Glitch trying to even off the dimensional energy of these locations. Then reality shifts and we find ourselves in the reality of Orbital Decay's setting. We've just reached the stars and the bio technology of New Flesh has accelerated with our astronauts & colonists have reached the edge of the solar system.Or is Novanexus the reality of Orbital Decay with the corporation's board rooms & Ultra-Modern Plaza dazzling with Neon Arcade's VR parlors and Crystal Galleria's elite boutiques feediing the masses appetite for the things they'll never have.
Adventuring in the harshness of space leads to the alien of Orbital Decay.
The alien forces of New Flesh rpg is waiting out in Orbital Decay's solar system. And this means that adventuring in Orbital Decay is all about recovering alien technologies from the edge of the solar system, dealing with the corporations, and making sure that the PC's can survive.
Adventuring out on the edge of the solar system is highly dangerous because it's perfectly suited to uncover Lovecraftian horrors out in the edges of space. The world is fundamentally changed by what's found out in space. Orbital Decay presents a future where the universe is fundamentally not what we expect. We're the 'Johnny come lately's' of the galaxy and ancient powers have already been on the interstellar scene.
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