Retro Rockets!
"The Solar System wasn't always like this. Mariner and later probes brought us the planets, but they cost us, the foggy swamps of Venus, the stately canals of Mars, the Empires of the Jovian Moons were gone. Our sword and planet fantasies, the roaring rockets of the Space Patrol, were all trampled by merciless science and reality."
- Detailed gazetteer of our vintage Solar System!
- Full description of 13 planets and locations, from Mercury to Jupiter and beyond!
- Dozens of fleshed-out NPCs ready to drop into your sci-fi campaign, as contacts, patrons, or antagonists!
- Multiple sentient aliens and their weird societies! Including as player characters!
- Dozens of weird alien beasts ready to unleash on your players!
- Rumors, insider information, and secrets known only the the privileged few!
- Over a dozen rocketships with full Faster Than Light: Nomad stats!
- And more! Tech! Robots! Space hazards!
If you are new to this setting - you are in for a treat.
Written with the Referee (Game Master) in mind.
Requires the Faster Than Light: Nomad rules"

The Sci Fi has all of the patrons, corporations, etc that we've come to expect within a Pulp driven Sci Fi universe. And it looks really fun to play within. There's lots of ways for PC's to die for sure within this campaign setting. Things within Retro Rockets are centered on square jawed heroes and heroines with your PC's cast as one! The game play looks smooth for the FTL: Nomad rules.
The game world is one of the most decent of the 2d6 games supplements that I've seen with alien races thrown in early in the PC design. The solar system world setting is compelling and wholly thought out! Retro Rockets looks like a great game world for 2d6 FTL:Nomad game play!