" Welcome to the Chinese gate."
"Gansu Subsector, Subsector B of Earth Sector, is one of the few subsectors within the sector that is not named for a mythical goddess. Often referred to by spacers as "the Chinese gate", access to the frontier in Fjarron Sector, the Italian colonies, or the UK colonies require passing through the "gate" or taking a highly circuitous route which can add months to the journey."
"The subsector contains nine independent worlds, the Italy's four colonies, and three of the UK's seven colonies as well as the eight Chinese systems which take advantage of the astrography and allow the nation to control the choke points."
Filled with system maps, world maps, and physical data for each world, this book is filled with vital information for those who want to take their Earth Sector adventures to the region or for those who simply want a variety of worlds for their own uses. Government, legal, cultural, and population details are presented here to assist the Referee in painting a picture of each world for their players.
Join the adventure!"
The Gansu Subsector for The Earth Sector Rpg By Authors John Watts and William Fisher is a giant supplement clocking in at one hundred & ninety two pages of sector goodness. This supplement covers the colonies of nine independent worlds, the Italy's four colonies, and three of the UK's seven colonies as well as the eight Chinese systems. These worlds on the cutting edge of exploration on the frontier of Earth's space exploration.
These worlds run the gamut from Earthlike to full on alien with a mix of moons and such all with the potential for exploration, exploitation, and adventure. The Italian colonies are rife with political intrigue and adventure potential. These colonies are well laid out, seriously done, and have a unique take.
These worlds run the gamut from Earthlike to full on alien with a mix of moons and such all with the potential for exploration, exploitation, and adventure. The Italian colonies are rife with political intrigue and adventure potential. These colonies are well laid out, seriously done, and have a unique take.
Three of the UK's seven colonies are presented in very well laid out details and these colonies have the feel of worlds on the edge of adventure and survival. These fit the menu of the Earth sector rpg. The Earth sector rpg is a mix of the Space Western aesthetic and the cutting edge Cyberpunk weirdness of the 2d6 classic Science Fiction rpg.
The Gansu subsector is a hyper spacial chokepoint that allows access to the frontier in the Fjarron Sector. And this brings into focus China & the other international powers grab at the hyper spacial choke points and their impact on the Zim drive. And this highlights the upscale stroke of the eight Chinese systems. The corporate influence within the Gansu subsector is rife and very much something the PC's are going to have to deal with. The subsector is very unstable in many respects and the authors do a great job breaking down each system, planet, etc.. This is great because it enables the DM to customize the Gansu subsector into their own campaigns for the Earth sector rpg.
But is the Gansu Subsector for The Earth Sector Rpg By Authors John Watts and William Fisher worth it?! In a word? Yes, the supplement does an excellent job of working up this subsector for your own 2d6 games easily.
But is the Gansu Subsector for The Earth Sector Rpg By Authors John Watts and William Fisher worth it?! In a word? Yes, the supplement does an excellent job of working up this subsector for your own 2d6 games easily.
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