The revised edition of AX-3 Capital of the Borderlands serves as a foundational "home base" module designed for use with the Barrows & Borderlands system and other classic RPG rulesets. It expands significantly on the original version, providing a more living, breathing urban environment for players to explore between dungeon crawls.

Overview of the Capital
The Capital is a bastion of civilization perched on the edge of the untamed wilderness. In the revised edition, the layout is more intuitive, separating the city into distinct districts that reflect the social hierarchy and the practical needs of a border settlement.
The High Citadel: The seat of political power and the military garrison. It houses the Governor's manor and the central archives.
The Merchant’s Square: A bustling hub where adventurers can sell loot, commission specialized gear, and interact with various trade guilds.
The Shadows (Lower Ward): A labyrinthine series of alleys where the less savory elements of the city congregate. This is the primary location for finding "alternative" information or hiring specialists.
The Temple Quarter: Dedicated to the various deities of the Borderlands, offering healing services and lore related to the region’s ancient history.
Key Features and Improvements
The revised edition introduces several mechanical and narrative enhancements:
Expanded NPC Rosters: Each major establishment now features detailed NPCs with specific motivations, rumors they might share, and potential quests.
The Rumor Mill: A d100 table of local gossip is included, categorized by "Truth," "Half-Truth," and "Dangerous Lie," allowing the Referee to seed future adventures.
Dynamic Events: The module introduces a "City State" mechanic where the political or social climate of the Capital can change based on the players' actions or random monthly events (e.g., a plague, a trade embargo, or a religious festival).
Integrated Maps: The revised edition features high-detail hex and point-crawl maps for the immediate surroundings, making the transition from urban roleplay to wilderness exploration seamless.
Integration with Barrows & Borderlands
The module is specifically tuned to the lethality and resource-management focus of the B&B system. It includes specific tables for:
Rest and Recovery: Rules for how different qualities of inns affect HP and ability score recovery.
Mercenary Recruitment: Detailed stats for hiring Men-at-Arms, torchbearers, and specialists found within the city walls.
Local Law Enforcement: Guidelines for how the City Watch reacts to "adventurer-tier" chaos, ranging from simple fines to exile into the Borderlands.
Compatibility Note
While written for the Barrows & Borderlands framework, the revised edition maintains a high degree of "stat-transparency," making it easily adaptable to Hyperborea or Original D&D (OD&D) with minimal conversion. Most NPC levels and monster HD translate 1:1 across these OSR-style systems.
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