"Clash is a fast play, rules-lite roleplaying game, the bare bones of its bigger Zozer Games brothers: 43AD, and Clash of Steel. Characters are simply defined, and play moves quickly and without needing to look up rules. This makes it great for pickup play, solo play or a game for kids or newbies. Being rules-lite, the referee gets more leeway and plays a key part in setting difficulty levels for tasks and spell-casting. This involves a measure of trust between players and referee."
The Clash Rpg is a rules lite Sword & Sorcery set of rules from Zozer Games. This little game has everything you need to pop a campaign right onto your players in five to ten minutes. Rules for sorcery & tasks right out the gate all in eight pages. Magic weapons, combats, modern settings, and more. This all is designed in only eight points.
Clash has solo rpg rules and it's perfectly suited for the player looking to get on the ground floor of the Sword & Sorcery rpg scene with a different set of rules from the 'World's Most Popular Rpg'. Clash hits the Conan without hitting your wallet hard. And it does it with style. There are literally seven pages of rules and then a character sheet. Now go play! But is Clash actually good?! Are you kidding me this game plays faster then snot. Within less then ten minutes, I knew the rules set up a PC and then it's off to the races. Look Zozer Games knows thier gaming and design and Clash is a no brainer to get you the player into the ground floor of a Sword & Sorcery campaign!
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