Saturday, August 3, 2019

Morlock Bug Hunt - Session One Tegel Manor 1977 By Judge's Guild Campaign Notes

The PC's going on a door to door on a bug hunt in tonight's game. In tonight's game it was a mix of DYI Dungeons & Dragons as well as an OSR pull from. I dusted off my copy of 

the Advanced Edition Companion (Labyrinth Lord) for tonight's game. 



 The PC's ran into a raiding party of Morlocks which were drawn from the Mutant Future Encyclopedia.  These Morlocks were a death squad to murder their ancient enemies brain parasites who had taken over the hospital after a mutant brought it back from the far future. The PC's have decided to join them in going on their raid as the hospital has been isolated from the rest of the campaign city by a force field.

   The adventurers are crossing over into a dungeon which has been planely joined to the hospital but what the players don't know is that they've crossed over into Tegel Manor's valley & lands. The manor is drawing the party into the manor's weird supernatural destiny. 


The manor is quietly drawing them to it. What the PC's don't know is that their's a vampire assassin on their collective asses. Countess Rita Rump has been created by using the guidelines from 
Vampires of the Olden Lands  From James Mishler Games.


 Because Vampires of the Olden Lands is duel statted for both Castles & Crusades and Labyrinth Lord it means that I can drag many adventure elements from my rpg archives & campaign notes.


 Yeah I wonder if the PC's will survive their encounter with my assassin coming up? The question becomes will the PC's be dragged down into the depths of the haunted halls of the manor's Hell or overcome the cursed nature of the manor. 

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