The author uses every trick in the book for this OD&D title and like many of his other titles there's no artwork but wall to wall content. This pdf is packed with old school ectoplasmic goodness and its done right. The content includes everything you as a DM could want or need on the subject of ghosts.
"Ghosts -- The Incorporeal Undead! Everything you always wanted to know about ghosts but were afraid to ask! A 64-page in-depth analysis of ghosts, including salient abilities, 10 different basal types from 1 HD to 10 HD, 75 ghostly special abilities, uses and dangers of ectoplasm, 23 new magic items, a complete index of spells and their interaction with ghosts (plus three new spells), and a (mostly) complete Creepy Appendix N! Designed for use with Labyrinth Lord, easily adaptable to any other Old School RPG"
Normally this is about sixteen dollars but given that we're in the middle of Halloween time its price to sell at six dollars and sixty six cents.
Grab It Right Here HERE
Trying to even review this is a bit of a daunting task, don't let the cute little spooky Halloween adjectives fool you this is a packed book. The first part of it is a rules kit which lays out in detail each and every bit of the classic mythological and Hollywood ghost types. This is essentially a rules toolkit for OD&D and Labyrinth Lord; this is everything that you've come to expect from the old school ghosts. What the section is isn't simply more OSR rules but a kit for constructing, laying out, and dealing with your own different styles of ghosts. Everything is laid out in sparkling details for monster construction and its done very well. Everything is laid bare at the DM's finger tips.
Fear Attack 4
Fear Effects Table 4
Spawn Ghost 4
Powerless in Sunlight 5
Weapon Immunity 6
Life Draining Touch 6
Spawn Ghost 6
Undead Special Abilities Package 6
Poison Immunity 6
Silent as the Grave 6
Susceptible to Turning 6
Other Special Abilities 7
Special Ability Notation 7
Incorporeal Undead Summary Table
This section is laid out for both monster construction and for PC's to actually play a restless spirit and this tool kit basically has everything you could want to construct a PC in ghostly horror and wonderful detail. This is damn useful stuff especially for any DM who plays a Necromancer or Death Master NPC class.
There is a range of psychic and Spiritualist PC class and options as well; this is a the first book that actually has the psychic and spiritualist as useful PC's for adventuring. This also means that this book is perfect for pulp OD&D style games.
There's a whole lot more to this book then simply an NPC and PC tool kit and PC option book. You get a ton of ghostly monsters all in one place and not simply scattered to the four winds. All of these can be used as monster templates to create your own ghosts or as monsters for adventure placement. Every entry here is crammed with lots of little details.
Note that this book echoes and builds on many of the principals of the various OD&D, Judge's Guild style material its not afraid at all to tackle and embrace the gonzo. This makes this book extremely useful for a DM running Mutant Future, OD&D, Basic Fantasy, Astonishing Swordsmen and Sorcerers of Hyperborea, Lamentations of the Flame Princess, etc.,etc.,
Using Ghosts -- The Incorporeal Undead From James Mishler Games
For Your Old School Campaigns
Right, did you as player or a dungeon master see a really cool ghostly or horror themed comic or pulp cover and want to emulate exactly what the supernatural entity on the cover was doing?
Ghosts -- The Incorporeal Undead From James Mishler Games has all of those systems under its covers.
Yes I've seen the various Ravenloft & 3.5 supplements but this book has a fresh take on the ghostly and allows the DM to really flesh out the various genre elements as they want on their terms.
The various settings where Ghosts -- The Incorporeal Undead is incredible. Say you've got a game adventure set on a planet of horror with a ton of alien ghosts and encounters. This is the book that can provide you with the systems to stat that out. Have you ever wanted to emulate the various ghosties and supernatural entities from the Real Ghost Busters or other Saturday morning horror themed cartoons for your pulp or your post apocalyptic game campaigns? This is the book that can deal it out in spades. This book can also be used to set up and execute various haunted houses and horror locations for the Halloween season. From modern alternative Earth Nineteen Forties to the dungeons and graveyards of your campaigns Ghosts -- The Incorporeal Undead From James Mishler Games is a perfect fit to bring the supernatural horror and gonzo old school gaming goodness of horror right to your adventurers door.