Saturday, August 17, 2024

OSR Review & Commentary On The Street Knight Rpg By Paul Elliott from Zozer Games

 Street Knight is a fast-paced homage to late-70s and early-80s TV shows such as The A-Team, Knight Rider, Street Hawk and The Bionic Man. Agents working for good bring justice to a jaded America. You drive high-tech cybercars and you are fitted with cutting-edge cybernetic technology. You are a blend of Man and Machine! Where law enforcement cannot, or will not intervene, the heroes step in, no matter how small or large the threat.

You can play this game straight down the line, or play it tongue-in-cheek, just like the source material. Ultra-violence, casual murder and the disregard for human life does not feature in these TV shows, and doesn't play much part in Street Knight, either. This makes it a great setting for introducing children to science fiction – the world is our own, familiar and well known, allowing kids to jump straight into decision-making, action and adventure.




"In Street Knight, we start play at the home base in Los Angeles, with southern California and the south-western states forming the central backdrop of adventures. It is 1984: there are no cell phones and no internet, making the technology available to the heroes that much more remarkable.  And don’t forget that the Cold War is at its height, with the threat of Soviet espionage and skull-duggery, ever present."

[no AI art]

The Street Knight Rpg By Paul Elliott is a complete 2d6 rpg of Eigthies cultclassic television action. What's great is that it's been done with the Cepheus Universal rpg system. This game plugs right into the Knight Rider, Street Hawk, Blue Thunder, The Highwayman, etc. Eighties action genre of the 'men & women who does not exist expect in a shadowy world on the edge of reality'.  International jewel thieves, drug cartels, etc. & criminals who operate above the law have the Street Knight 2d6 action rpg game that brings your player's PC's into the  crime war. 
At fifty seven pages the Street Knight rpg is perfect for the players & DM who don't have a lot of prep time. After 5 minutes or so you'll have a bionically enhanced PC who works for a shadowy organization. We get background, history, life events,  and more all for the player's PC's from the ground up set up in the Eighties. 

Street Knight does this and more! This rpg game has that and more for the players and DM who want to design a Eighties vehicle action themed 2d6 campaign. Iconic Eighties cars abound driven by modified cyber PC capable of taking on the criminals and more! This game has everything you need and packs it in nicely with no fuss this includes the Southern California campaign setting. 
Street Knight has the background, support personel NPC's, and more to give the PC's infrastructure to carry out thier crusade on crime. There's just such a Eighties vibe to Street Knight that I get goose bumps. Street Knight covers all of the basics and really echoes the holy trinity of Eighties vehicle action shows, 'Knight Rider', 'Air Wolf', & 'Street Hawk'.
 
Except it doesn't have the Airwolf vibe to Street Knight because helicopters were left out. However it's an easy fix if you own Cepheus Universal. This brings up a question do you really need Street Knight if you own Cepheus Univeral?! 
Could Street Knight be added into the Hostile rpg?! Easily actually but there would have to be some modification for weaponry. The PC's would be playing for keeps and death would be far more common. So some of the Eighties action tropes will be lost.

Well, if you own Cepheus Universal then Street Knight has a complete rpg system plus campaign built in and ready go! You've got everything with Street Knight for that action Eighties campaign ready to play! 

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