Wednesday, July 13, 2011

Mmmoshole-zau- Dimension Door Spiders

No. Enc.: 1d4
Alignment: Inimical
Move: 180' (60')
Armor Class: 5
Hit Dice:8 
Attacks: 2 or 4 (see below)
Damage: 1d8 plus special 
Within the  Outer Darkness there lurk monsters between the blank spaces of mathetical chaos.  There are things which feed on those who can perceive them. This is one of those monsters. Using a sub spacial bubble this monster skates across the fine byways of chaos between reality &  that other place which has been described as -..a huge honeycomb with an infinite number of cells". 
 This cross comparison has been put forth from a leading scientist who sports the strange scars  these monsters leave behind on prey. Sitting within these bubbles they may lay in wait for weeks of subjective time. Then spring upon prey from below the sub strait of reality in bandersnatch fashion. The spider injects a poison which slowly calcifies its prey in non linear time with a venom that does 1d8 points of damage.  The spider seems to have multiple attacks of  2  to 4 per round. As the spider is outside & below the local time space continuum. Several sets of legs can seem to pop up randomly around a room as the spider takes full advantage of its multi-dimensional nature. 
The Mmmoshole-zau aren't intelligent as we know it but an apex predator within their strange dimensional planar  world. Once prey has been taken they will retreat to their sub spacial lairs which often exist within a  alternative universe convergence point. May adventures may end up within other realms after defeating one of these monsters. Once the prey has been taken & the venom has done its work 
The spider slowly digests the memories, life force, etc from the prey over the course of several weeks or months then the cycle begins again. 
 These creatures are often seen in the blackness of space within their sub spacial bubbles gathering stellar & solar power for its psychic jumps. These crystalline bubbles have been mistaken for space stations in the largest specimens sometimes reaching over 500 meters in length. The depths of space also provide them with endless opportunities for prey. 
Super Science Powers 
  • Claws between - The spider shifts one or more appendages within normal space time. The creature gets the punitive action before the players. Roll surprise now!   
  • Reality Holographic Doubles -  The spider leaves after images of itself within the local time space continuum. These images look real & often are left behind allowing the spider to know exactly when prey stumbles into its lair. These doubles are static & not very convincing. 
  • Subspace Lurer - The spider uses the memories of its prey to create the illusion of something of value. This "object" looks & feels completely real. The spider closes in for the kill once the object is touched.A save vs may be rolled to disbelieve that this object exists.  
  • Web of Reality - The spider weaves a series of catch traps between moments in space & time once sprung the person takes 1d8 points of damage as the micro strands of the web cut into them. Super science powers can disrupt these webs. 
  • Fresh Kill - The spider lets loose with a powerful Psionic attack that hits for 1d8 points of mental damage. The target is left a drooling idiot.The spiders often use this tactic & lay its eggs which  hatch in 1d4 weeks. The babies are often hungry.
    Very Very Hungry 


  1. Man, the red color really does mean stay away! Good stuff :)

  2. Thanks Trey! I've got lots more yet & there's more in the works as well announcement soon! Stay tuned folks!


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