So its been a long while since I cracked the spine of Thunder Rift for Basic Dungeons & Dragons. This book is a mini setting for the game & it packs a lot into its thirty two pages.You've got self-contained little setting in a valley about thirty miles long. All of the familiar Basic Dungeons & Dragons monsters are in here including a dragon, elves, dwarves, goblins, & lots of human settlements.
Though the valley has been mostly cut off from outside there's still a lot of adventure hooks packed within this product:
- history - You've got a ton of background on the world setting of Thunder Rift.
- population - All of the towns & villages are broken down by population, location, etc.
- encounter charts-The encounter charts are all here for the dungeon master to pull from.
The whole point & purpose of Thunder Rift is to show new dungeon masters how awesome a campaign is & all of the building blocks to get one off of the ground. Even though this a Basic product a lot of work must have went into this product. The writing here is concise & easy to read as well as understand. The material is fun to go through & brain storm about how to insert this mini setting into a existing campaign.
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