Sunday, May 20, 2012

Mutated Empires A One Shot For High Tech Mysticism & High Caliber Adventure


  “The basis of all true cosmic horror is violation of the order of nature, and the profoundest violations are always the least concrete and describable.” 


The cosmic rays have violated the very structure of mankind until the Old Ones had walked the Earth once again. What year it is I can not say but the stars are almost right. Mankind, alien, & beyond now watch the remains of the Earth. 
Mankind now huddles in ancient walled cities upon the Earth & roams the stars as his very genetic structure has been violated time & again. Some have time locked their genes so that future generations will not know the touch of the elder races or their pollution.
Mankind reaches outward to the stars even as the elders seek to gift them with enlightenment. This is a time when magic & the power of the mind mix to allow man to reach beyond the very fabric of the universe. 

“Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They have trod earth's fields, and where They still tread them, and why no one can behold Them as They tread.”  

Yog-Sothoth couleur.jpg 

 Mankind walks the stars & trades with a myriad of a billion races & watches with dread among the stars as he waits for the stars to be right.
Your players are the wizards who keep them at bay, the clerics who give the people hope & inspire, the fighters who use their skills to put hammer & sword to the tentacles of the horror at man's throat. There are thieves who work the locks on horrors undreamed of, & rangers who stalk the stars.
You have only your mind, your energy weapons, & your magic to hold off the darkness.. for a little while.
 
The Set Up
   

A star ship unlike any seen before is in deep orbit around the moon of Jupiter Io. The characters have no idea who or what owns it. It will be a simple salvage mission. The craft is the size of the state of Connecticut.  Anything could be aboard. The take is 30% of anything recovered..
Recover any artifacts, report anything found, & survive to bring the information back to your patron within the walled city of N'yor Kur II.
The players will be equipped with a fully stocked Icarus series ship, equipment, & spells.



Appendix N For This Set Up 
  1. Mutant Future Rpg
  2. Terminal Space Rpg -Space Ship & Magic Rules 
  3. Labyrinth Lord 
  4. Advanced Companion 
  5. Swords & Wizardry - Monsters, Optional Classes 
  6. Realms of Crawling Chaos -Psi system 
  7. The Works of HP Lovecraft - The Mountains Of Madness 
  8. HG Wells 
  9. The Nightlands 
  10. The Works Of Jack Kirby - The Fourth World & the Eternals 
  11. Carcosa -Especially the Carcosian ideal of Shub Niggurth 
  12. The Old School Heretic Blogs & All Their Works
  13. Crypts & Things - Combat, Monsters, Set Up 

So this is happening tonight. The Carpathian campaign is on hold until next week. This is happening tonight! 

2 comments:

  1. Thanks Mark! The new game summery is up! It was very,very interesting for a gaming night! I had nine players(someone brought a friend) & its building up fast. The Psionic system worked out very well from Crawling Chaos.. The game was pretty unusual to say the least. A weird combo of UFO mythology, Kirby comic books with an override of Howard & Lovecraft in space.
    The players were asking why not use the hyperdrive in system? The answer is because they're not the only ones who know about the Relic.
    The players wanted to know if the human race knows about Carcosa. The answer is no! The only the mythos races & a few aliens do. Those men of Carcosa who have been encountered by humanity are written off as those modified for different worlds.. There's more to come!

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