We picked up our normal Trey Causey's Strange Stars/ Stars Without Numbers campaign. right from last session here. Our party ended up deep within the Cube and our time aboard was coming to and end because the Cube was leaving the local planetary system.
Then the security bots got very handy with us. This was our singal to engage in communication with our cybersneaks who disengaged the locks on the trading room which suddenly became our prison!
Our party fought our way back to our ship wih a few cleverly disguised grenades and side arms.
Things were going from bad to worse as we came across more alien remains of past alien traders and travellers.
We made it to our ship and had the cybersneaks open the Cube star ship bay doors. With a few successful rolls and some role playing we got the doors open and our ship off of the Cube. We got some scrapping laser fire from the Cube.
We were in the middle of unexplored space as the Cube took off at high speed outta of the solar system. We were at the edge of unihabited space. This morning I picked Joseph Mohr's Jericho Station & this afternoon it got an excercise as the station is one of the last places along one of the last hyperspace gates in that sector. We entered cryo sleep for two years and made our way to the nearest hyperspace gateway to get back Jericho station. Several rolls and two short jumps we entered cryosleep
Everything came off without a hitch and we made it to the gate & ran straight into a party of Star Folk Nomadic hedonists in living ships.
They were curious about our experience with the Cube. We warned them from pursuing the Cube. And engaged in three days of trade and refueling with thier living ship.
Then we made Jericho station that lawless den of inquity that we were very glad to see. Our spacehauler is in bad shape but we've got tons of intel to trade about the Cube and it's A.I. cybernetic organism inhabitants!
So we're trading the info for repair work. Our party ran into the 3 Moravecs Robo-sophont poet missionaries. They were looking for Jas 7 who went missing over three centuries ago. Jas 7's fragmented A. I. personality was found aboard the Cube. We gave the personlity remains to them and started to get medical attention for our party. We'd experienced genetic degeneration from radiation aboard the Cube.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.