There's one foe of the Fantastic Four Besides Doom & Galactus that really strikes a cord with me! The crowned prince of Atlantis!
Imperious Rex himself
He's been around since 1939 & has been the sea borne backbone of Marvel. His origins & powers have evolved changed & changed again. If you want the low down on him jump into the deep end of this wiki entry Here
Namor's Atlantis As Adventure Location
Today I'm more concerned with the ruins of Atlantis & their history in the Marvel universe which date all the way back to the era of Namor's beginning. The Atlantians themselves didn't create Atlantis or the ruins they found & adapted them as well as the technology their in!
The blue skinned ocean dwellers have been a part of Marvel since the very beginning.
Who & What They Are
According to Wiki :
The History of A Lost Race
The Wizard: Between the time when the oceans drank Atlantis and the rise of the sons of Aryas, there was an age undreamed of. And unto this, Conan, destined to wear the jeweled crown of Aquilonia upon a troubled brow. It is I, his chronicler, who alone can tell thee of his saga. Let me tell you of the days of high adventure!
Lumeria is the black sheep of the Underwater races of the Marvel universe but it is also the preserver of the arcane secrets of the serpent men, the high technology of the deviants, & the resting place for some of the most powerful magics upon the Marvel universe!
From Wiki on Marvel's Lemuria
Lemuria is the name of two fictional locations in the Marvel Universe.
Homo mermanus Lemuria
When haven't I used the peoples of these lost worlds is a better question! Numerous games over the years have had super heroes in the Atlantis Marvel mode.
All gain +1 or +2 to strength, +1 To Constitution & -1 on Dexterity on land. They must have some mystic or technological way of visiting the surface world. Each race has access to weapons from beyond the pale of man or magic lost to the surface world.
Lemuria has access to both magic & high technology that puts the surface world to shame & while gaining the various bonuses have -1 to -2 on Charisma with the surface world.
The Lumuria also has a high connection to organizations such as A.I.M & Roxxon Oil but the relationship with Roxxon is strained at the moment.
There are numerous megadungeon complexes in the oceans of the Marvel universe. They're to numerous to list but many of them put the undermountain of D&D fame to shame. Celestial temples, lost caches of Deviant weapons & treasure. Items from Conan's time & alien devices are all there for exploring to uncover.
There's also the hazards of mutant sea life & monsters of a most heinous nature under waves. There are things in the Marvel oceans that make Godzilla look tame by comparison. In fact in a 70s & 80s Marvel universe campaign there is every chance of encountering big green!!
Then there's a subject that most folks forget. All of these locations under the waves are some of the most important sources of lost magic that the world has ever known. I can see numerous adds in magazines & on the internet proclaiming to be selling the secrets of lost Atlantian magic.
By the same token Lumuria's schools of Set clerical & Great Old One cults could well be thriving along with their various surface world off shoots.
There are so many possibilities that the locations offer that it would be hard to decide where to draw the line.
Bottom line here is that both of these fantasy races offer the DM a way to include many of the elements of OD&D & AD&D into a modern setting without breaking the barrier of time or space at all. They offer numerous options to be able to game with wide variety of weird science, magic, & religions
The Eternals & The Deviants both are responsible for the sinking of this once great world. There could be any number of space gates that lead to & from the stars as well. As well as the creations of Lovecraft that have been used many times by the mighty Marvel masters. All of these allow the many races of these worlds to appear even in space based games! Carcosa could have both a Lumurian & Atlantian colony with weird horrific spins.
Both the cities & environs could be used as well in a post apocalyptic water world where only these civilizations exist & the mutant monsters that stalk there might be the only hope of the surface world.
Really the uses for this material are only limited by your imagination!
The Marvel universe is incredibly rich but I have a tendency as a DM to stick with the 70s,80s, & 90s for my gaming material in mighty Marvel way!
Once again the Gamers Handbooks To The Marvel universe are the way to go in my humble opinion
You can find each & every one of those right over Here
This blog entry is not intended as a trade mark infringement or copyright violation to Marvel or any of its copyright holders. The material contained here in is copyrighted & trade marked to its various holders. This blog is for entertainment purposes only & as a parody of the Marvel universe.
Thank you for reading