Showing posts with label Space Craft. Show all posts
Showing posts with label Space Craft. Show all posts

Friday, September 11, 2020

'Saucers' or Chariot of the Gods OSR Write Up - Earth Vs The Flying Saucers

  

Chariot Of  The Gods

Armor Class : 5 
Diameter : 

Drive: magnetic drives capable of near light speed velocities
Hit Points: 55 
Internal Systems/Psionic/Super Science Devices :Psi Crystal  Their language translator device resembles a glowing crystal rose which also serves as the input device for their "Infinitely Indexed Memory Bank"

"Infinitely Indexed Memory Bank" Humans captured by the invaders are subjected to scanning for the "Infinitely Indexed Memory Bank" which strips the victims' mind of all knowledge, leaving them mindless zombies. The victim must make a save vs death when their bathed in the rays of the psi crystal. 

It is capable of holding hundreds of thousands of minds 
Weapons systems: 
 Sonic Cannons 


Weapon               Range                  Variable Damage        Weight                                                         
Sonic Cannon         4 miles                         2d10                     125                

Defense Systems: Electric Screen capable of producing  of 100 hit point force curtain below the ship.



These saucers were mass produced in the millions by the  & there's a very high after market making these saucers very valuable. Within certain specialty black market place locations they are worth 70,000 to 80,000 gold pieces to the right parties & black wizards 


The psi crystal emerges from the roof of the saucer & acts as translating device, mind reading device, & the infinitely indexed memory bank which will steal a human mind unless save verus death is made.
 A formation of five or six chariots will 
 induce solar flares that disrupt planet's weather and short as well as long range communications.


The chariots may create 1 to 2 hit point spies that may travel any where across the planetary surface . The
 infinitely indexed memory bank may keep track of millions of these spies. They may be strung together to form networks of webs of vast information. 


Earth vs the Flying Saucers DVD.jpg

This is a poster for Earth vs. the Flying Saucers. The poster art copyright is believed to belong to the distributor of the film, Columbia Pictures, the publisher of the film or the graphic artist. Further details: Theatrical release poster of Earth vs. the Flying Saucers.


Synopsis : Created by the millions by the Atlans these craft have been adapted by a wide variety of races & have seen action during a many theaters of war. These dependable craft are easy to maintain use & considered to very valuable for two reasons. The parts for these craft can be produced by many cultures just making it into their atomic ages. Because the low out put required for the craft many low yielding nuclear fuels may be used for the reactors. The craft themselves can use a ley line supplemented system to skate slight beyond the local space time continuum. This enables the craft to take full advantage of the time delay created by this effect. 
The number of races who have used these craft since their creation by the Altan is countless. The craft still fetch a good price upon the open market & in certain pirate quarters of the universe. 
  The Derro have several variations upon the usual designs & are often seen within certain quarters of Derro terrority. Many mythos races will fire on sight of these craft which has made the derro install magnetic & sonic stealth fields. These will last as long as a slave with super science powers is installed in place. The Derro often have them medically slaved into the mechanisms that run the ship as well as the index. 






Monday, August 17, 2020

Ten Random Mid Level Cosmically Artifacts Table For Your Old School Space Based Campaign

 


File:Billiken Shokai Tin Wind Up Robby the Robot with Disintegrator Ray Gun Olive Green Version Front.jpg

Five Cosmically Powered Mid Level  Artifacts


  1. The Key of Ainglazgllal- This artifact enables the user to restore the biosphere of one planetoid of small size. This item allows the user to take the bio image of his home planet and imprint it upon the nearest lifeless body. The key will put in place all smaller plant and animal matrices from temporary planar/cosmic energies. The planet will last for 1d4 months unless a point of wisdom is permanently sacrificed. Used against a planet with life forms the key does 1d20 points of damage 
  2. The Statue of Tugorangogorm- This statue is the tyrant of Tastra Five in carbon/diamond form locked for all eternity watching as others use his power. This statue gains cosmic awareness, limited precognition, cure light wounds, and the ability teleport across interstellar distances without error. The statue is often used to prevent wars. It is said that the tyrant fury can be felt by the owner of the statue. Once per day the owner can unleash this fury for 1d4 points of damage. 
  3. Dugunazgb's Masks - These masks allow the user to communicate with anyone wearing the other 130 masks from any location. The user is immune to all mind reading powers and influences. The monks of the order that created them want them back at all costs. They're convinced that their god is locked within the masks and knows all of the former wearer's secrets. 
  4. Fathaulr Fire - This cosmic fire burns within the heart and soul of the owner and is pasted from one one to another. It does 1d4 points of damage to any being from the Outer Darkness. The real use of this fire is restart the cores of planets. The fire will empower any body and continue to function for 1d20 centuries. 
  5. Favarinc's Automaton - This mechanism is a actually a plane itself and contains the memories,race,record, and complete civilization of the Favarinc themselves. Nothing of them can be altered but many seek the wisdom of this race who imprinted themselves within this creature to escape the Dholes. It is said that this monsters will sometimes join a worthy group of adventurers to continue to learn. The robot regenerates as a troll and has the abilities of a 7th level psychic. It is also cosmically aware. 
  6. Inaurnali's Rod - This rod has the ability to manipulate the subatomic structure of the multiverse but only when the genius level A.I. that lives with it wishes it too. The rod must seek out an owner. There are dozens of such rods each with its own agenda and personality. 7th level psychic abilities in most game systems 
  7. Kotul- This "creature" is a 4 hit dice, 8 armor class, 1d8 damage destroyer of worlds that regenerates as a troll and never stops. The thing is locked away in a black hole at the beginning of time. Usually unleashed when a cosmic menace threatens. The owner must give up a constitution point to activate it. 
  8. Linatuarthm- This bio organic computer is a giant cosmic worm that knows many planar secrets and sometimes trains champions of the multiverse. The worm will unleash a 1d20 damage acidic glob of goo should any cosmic menace threaten it. 
  9. Uarongraetua's Desire - This cosmic piece of machinery gains the owner teleport without error, minor globe of inviolability  and manipulate reality to a very limited degree. It is thought that this piece of machinery belonged to a minor god of destruction. It may only be used to observe stars, stellar formations, black holes, extra. The user may may changes to those objects but only within a pseudo reality. There are thousands of previous owners trapped within their very own pocket dimensions. They're are simply itching to get out. The owner will hear them telepathically as a distant whispering. 
  10. Valandrc's Love - This female android is planar powered and supports a near genius AI. The android is a combination being of two lovers and now seeks another of its kind. It has acted as body guard and adviser to dozens of kings, prophets, and poets as well as adventurers and now seeks another party. 


File:Billiken Shokai Tin Wind Up Robby the Robot with Disintegrator Ray Gun Olive Green Version Box Inside.jpg

Thursday, June 13, 2013

Hartford Betamax Black Book Edition Stars Without Number Campaign Influence- The UFO Television Show Aliens And UFO Raider Saucers


Introduction  
They came from the stars to reap the harvest of mankind. Who were they was unknown. The governments of the world formed covert cabals to deal with this deadly threat from the stars and now their back terrorizing the colonies of the Talon Sector! They're agenda is unknown but they leave swaths of destruction and empty corpses within their wake!
Beware the whirl of their ships for we are helpless against them! 



According To Wiki:
The extraterrestrial spacecraft can readily cross the vast distances between their planet and Earth at many times the speed of light, but are too small to carry more than one or two crew members. Their time on station is limited: UFOs can only survive for a couple of days in Earth's atmosphere before they heat up, deteriorate and finally explode. The alien craft can survive for far longer underwater; one episode, "Reflections in the Water," deals with the discovery of a secret undersea alien base, which shows one UFO flying straight out of an extinct volcano, which Straker describes as "a back door to the Atlantic". A special underwater version of the standard UFO design is seen in "Sub Smash". In flight they are surrounded by horizontally spinning vanes and emit a distinctive pulsing electronic whine that sounds like a Shoooe-Wheeeh

The craft is armed with a laser-type weapon, but conventional explosive warheads can destroy it. The personal arms of the aliens resemble shiny assault rifles; these have a lower rate of fire than that used by SHADO. Later episodes such as "The Cat With Ten Lives" show the aliens using other weapons, such as a small device, which seemingly paralyses victims. This is presumably for organ and body harvesting purposes, since pilot Jim Regan's wife Jean is taken for her organs in that episode.




UFO Raider
Hit Points: 15 

Crew: 1/6 
Speed : 4 
Armor: 2
Ac:6
Weaponry:
Multifocal Laser(+1 to hit/ 1d4,AP 20) ,

 Electromagnetic Subspace Curtain (+1 to hit /3d4+1 Clumsy)
Defenses: none 

Fittings: Spike Drive 3, Atmospheric Configuration, Extended Life Support, Medical/Cryo facilities 





The Alien Harvester/ Warriors  

Number Appearing 1-2 

Armor Class: 4 
Hit Dice : 1 
Attack Bonus: +3 
Damage : 2d8 laser rifle,
 Remote Paralyzer damage as stunner  

Skill bonus : +1
Saving Throw: +15 

Movement : 30'
Morale : 9 

Aliens According To Wiki
The alien race is never given a proper name, either by themselves or by human beings; they are simply referred to as "the aliens". They are humanoid in appearance, and the autopsy of the first alien captured reveals that they are harvesting organs from the bodies of abducted humans. Their faces are stained green by the hue of a green oxygenated liquid, which is believed to cushion their lungs against the extreme acceleration of interstellar flight; this liquid is contained in their helmets. To protect their eyes the aliens wear opaque sclera contact lenses with small pinholes for vision


Sunday, June 9, 2013

Hartford Betamax Black Book Edition Stars Without Number Campaign Influence- Traveling In Style 'The Pan Am Space Plane Series'


Introduction 
There are times when you need to travel in style. When getting across the surface of a world isn't simply enough. The revival of the Pan Am series of space exploration and atmospheric space planes and shuttles hearken back to a much more civilized time in space travel. These designs are now still being used throughout the Outer colony worlds. These designs have inspired numerous designs throughout the years.



 The Pan AM Space Clipper Series 

Pan Am Space Clipper Orion Series
Cost: 220,000 
Hit Points: 16 
Crew: 1/20 (40 passengers)
Speed: 4 
Armor: 0 
AC; 8 
Powers: 3/2 
Mass: 5/0 
Fitting : Spike Drive -1, Atmosphere Configuration, Extended Life Support, 6 tons of cargo space
 Sand Thrower Battery +1 to Hit /2d4 Flak to discourage pirates 

This wonderful glorified shuttle craft is stilled used extensively by the gilded set and has found new life hauling passengers and cargo upon many worlds 
The design has been so successful that it has in fact been copied countless times sometimes being used for passenger services throughout known space and on colony worlds. 
The sercret to its success lies within the not only the adaptability of the design but the in the fact that it can be fitted with a number drives including ion and spike drives. 


These shuttles are continued to be in service to the Pan Am company which continues to use the HAL AI families of  computer brains to create and serve these gilded gliders of interstellar space. 
A Touch of Elegance In The Blackness of Space 
The true secret to the success of these incredible machines is actually the wonderfully trained crewmen and woman who serve aboard these craft. They are qualified astronauts in their own right and provide a wide variety of roles aboard ship. 
Many of those serve aboard these vessels later on become captains of their own vessels. And have been known to serve in the capacity of fighters, experts, and beyond. 
History of the  Orion series Of  Space Planes 

 During the 'Extinction Wars ' this series of shuttles served a multitude of roles from troop transport to interstellar MASH roles. They were seen in every single major front of the war and used in many major space ports. The Orion configuration is stored in many major world data banks and sold as a colonial standard. This series of ships has not only taken us to the stars but far beyond! 

Sunday, March 24, 2013

In The Year 2889 1967 movie For Your Old School Space Opera And Post Apocalpytic Games


 In The Year 2889 is another one of those public domain trashtastic movies that I love to pick on. This one is not your typical "After The Bomb" movie. I saw this film while I was living in Boston in a worn out VHS machine and believe me it shows.
 Here's The Full Movie 
The Wiki Over of The Plot :
 
In the Year 2889 is a 1967 apocalyptic science fiction television film about the aftermath of a futuristic nuclear war directed and produced by low-budget cult film auteur Larry Buchanan. The film was commissioned by American International as a colour remake of Roger Corman's Day the World Ended (1955) intended to be shown on television.[1]
In the film, a nuclear war has wiped out almost all of Earth's citizens. It is set in the year 1977; not 2889. The movie follows a group of survivors in a Dallas mansion threatened both by rising radiation levels, a ruthless tough guy and cannibalistic mutants.
The title is the same as that of an 1889 story by Jules Verne and Michel Verne.
Using  In the Year 2889 For Your OSR Gaming 


It wouldn't seem like there's much here to use. Actually there is if we take the movie and twist it around a bit. 

 Lets take a quick look at the plot of "The Day The World Ended" upon which this movie is based. 
The film starts later in the day, following an all-out atomic war, which has apparently destroyed most (if not all) human civilization, and has left the Earth contaminated with radioactive fallout. The apparent single exception being a box canyon, surrounding by lead-bearing cliffs, in which former Navy Commander Jim Maddison, lives with his daughter, Louise, in a home stocked with supplies and located in the canyon, against just such a holocaust. Into this natural bomb shelter come stumbling several survivors, who just by happenstance were inside the canyon when the war occurred. After initially refusing to admit the others, Jim relents when his daughter pleads with him and appeals to his humanity. 


Among the survivors are a geologist, Rick - who just by coincidence happens to specialize in uranium mining - (Richard Denning), and a small-time hood, Tony (Mike Connors - billed in the film as "Touch" Connors), and his "moll" Ruby, on their way to San Francisco.

Right off the bat we've got two ready made plot elements for any party. A well stocked base with plenty of equipment and a perfect venue for adding in a party of PC's into this mix. 

The Day The World Ended presents a monster from beyond the stars  that has already be extensively covered for Mutant Future at A Field Guide To Doomsday Spawn of Devastation Drive In Free PDF book. 


The real danger to any PC's if the characters in the movie are used is Tony whose got all the makings of a minor criminal warlord  or petty tyrant. Yeah, he's exactly the type of villain who'd be the head of thirty mutant first level fighters and have his own little spread in a post apocalyptic world. 

Options For Space Opera And More 


  1. The 2889 might need to have its technology level vastly improved to live up to the standard of the "Shadow Years" of  Metamorphisis Alpha's time line thus enabling a game about what's happening back home! 
  2. Turn the movie's technology level down and add antique firearms plus space craft for that instant "Fire Fly" style location and feel 
  3. Shatter the dimensional barrier for another pocket dimensional location ala Empire of the Petal Throne or Torg. 
  4. Alternative Time Track or Add craft from Star Ships And Space Men for a location to escape from. 
In The Year 2889 Random Encounter Table 
  1. Cannibalistic Mutants 1d20 1st level fighters and regenerate as trolls.
  2.  Panicked Survivors looking for refuge and comfort. 
  3. Atomic Zombies  Horde 1d8  3 hit points each AC8 Bite or Claw 1d4 
  4. Mutated Survivors friendly and in need of help. 
  5. Mutant animal encounter - Mutant Coyote pack 1d10 3 hit dice each AC 7 Dam 1d8 
  6. More Panicked Survivors 1d4 Dazed and confused. 
  7. Another Cannibalistic mutant pack 
  8. Pack of survivors and explorers looking for other survivors. 2nd level fighters armed with firearms. 40% of chaotic type among them whose a 3rd level fighter. 
  9. Wild Rats of unusual size pack  1d20 4 hit dice each AC8 Dam 1d4 from bite or claw 
  10. Another Cannibalistic mutant pack of 1d20 plus ten #

Saturday, March 9, 2013

Metalstorm: The Destruction of Jared-Syn For Old School Space Opera Campaign






The Plot  according to Wiki: 
The movie portrays the story of a space ranger named Dogen (played by Jeffrey Byron), who is in search of an intergalactic criminal with supernatural powers named Jared-Syn (played by Michael Preston). He has tracked this individual to a desert planet called Lemuria. The planet's human population lives in scattered mining towns, gathering valuable crystals which seem to be the basis for their technology and economy. Syn has posed as the leader of a strange group of nomadic humanoids called the "One Eyes" – so named because they symbolically gouge out one of their eyes – who are descendants of a vanished culture called the Cyclopians. The territorial nomads have begun a holy war to drive the human miners from their lands. Syn has instigated this crusade, but Dogen knows that Syn's plan is really to enslave them all and seeks to stop him at all cost. Syn equips his nomads with strange red crystals that drain the life out of touched victims. Dogen searches Lemuria's wastelands for Syn's camp, traveling in an armored vehicle which looks like a road-warrioresque SUV.


The movie begins with Dogen coming under attack by a "skybike", (a one-man, open-cockpit flying machine), piloted by a nomad. Dogen manages to shoot down the bike and finds one of Syn's crystals on the pilot's body. Carved into the crystal is a symbol of a dead tree. Dogen next finds a murdered prospector, whose young daughter Dhyana (played by Kelly Preston) witnessed his death at the hands of Baal (played by R. David Smith), Jared Syn's half-cyborg son. Baal sprayed the man with a strange green liquid that sent him into a nightmarish dream-state, in which Syn appeared and executed him with a crystal. Dogen convinces Dhyana that it's his mission to find Syn and she joins him on his quest.
Dhyana takes Dogen to a man named Zax (played by Marty Zagon) who tests the crystal and identifies it as a lifeforce storage device. Dhyana recalls a tale of the ancient Cyclopians who once used such devices and says the only power against it is a magic mask located in their lost city. Zax confirms the tale and tells Dogen to find a prospector named Rhodes who lives in the nearby mining town of Zhor.
Dogen and Dhyana head to Zhor, but along the way they are attacked by a group of vehicles driven by the nomads and commanded by Baal. Dogen is forced to stop at a road block where Baal sprays him with the green liquid and he becomes paralyzed. Dhyana manages to drive the nomads off and cares for Dogen who slips into the dream world and finds Syn and Baal looming over him. Syn tries to pull Dogen away from Dhyana, but their will is too strong to break. Dogen awakes from the dream but Dhyana is suddenly teleported away and finds herself before Syn in his lair. In her place, a summoned monster appears before Dogen and fires electric bolts at him. Dogen uses water to defeat the creature which shorts out and vanishes.
Dogen then arrives in Zhor and finds Rhodes (played by Tim Thomerson), a washed-up soldier, drinking in a bar. Rhodes denies the lost city's existence and refuses to get involved. Dogen leaves but comes across a group of miners beating up a captured nomad soldier. When Dogen runs to help him the miners turn hostile and a shootout ensues. Dogen is out-gunned until Rhodes helps him and defeats the miners.
Rhodes reluctantly agrees to help Dogen and the two head out driving deep into Cyclopian territory where they come to the lost city. There, Dogen locates an ominous statue of a seated being with a single eye and finds the crystal mask just as the legend foretold. The two are then attacked by snake-like creatures but manage to get away until they are accosted by a group of nomad warriors. Their intimidating leader, Hurok (played by Richard Moll), grabs the mask from Dogen and accuses them of trespassing on their sacred land – a crime punishable by death. Rhodes points out that the nomad law states that a warrior can fight for his freedom so Dogen is put into a dueling pit with Hurok. Dogen fights Hurok, but manages to defeat him and honorably spares his life. Hurok accepts Dogen as a friend and lets him go free.
Meanwhile, Dhyana is still being held in Syn's lair. Syn takes her before a massive crystal and forces her touch it. It begins to glow and emits a sounds like the suffering of hundreds of beings. Syn tells her that the crystal gets its power from the souls he captures including that of her father. Dhyana is disgusted and says her warrior will come for her.
Elsewhere, Dogen and Rhodes conduct a drive-by shooting on Baal's encampment and a chase ensues. Dogen makes good their escape and stops to rest at a lake. There, Dogen looks over the mask. Placing it over his face, he finds himself in the dream world with a burning tree. In his hand he finds an axe and hacks into the tree. The tree moans like the crystal in Syn's camp and trickles a stream of blood. Dogen pulls the mask off his face finding himself back with Rhodes but suddenly, the two are attacked again by Baal. Baal rushes up extending his robotic arm to spray Dogen, but Rhodes pushes him out of the way. Rhodes is knocked out and Dogen struggles with Baal managing to rip the robotic limb from his shoulder. Baal cries out in agony and runs away. Dogen follows the trail of green fluid that is leaking from Baal's severed limb which leads him to Syn's camp. He sees the nomads gathered around Syn and makes his way through the crowd. Hurok is also present and steps forward to meet his friend.
Syn announces to his people that the warrior is here to stop them from their goals, but Dogen states that he has only come for Syn. Syn orders Hurok to kill Dogen, but Hurok refuses and demands that Dogen be allowed to speak. Dogen turns to the crowd telling the nomads that Syn is a liar and that he wants their land so they can serve him as slaves. The crowd begins to protest with anger, but Syn shouts that they are all too late. He activates the crystal and summons forth a blast of energy which stuns the crowd. Syn fires a more blasts at Dogen but he deflects it with the mask. Baal grabs the mask and it shatters on the ground. Hurok then grabs Baal and stabs him in the chest with a knife. Syn shouts in despair as his son dies then suddenly he disappears, teleporting away.
The sound of a skybike alerts Dogen as he sees Syn fly off. He jumps on another bike to pursue. Dogen chases Syn over the mountains and into the desert, but Syn casts another spell that opens an energy portal and he gets away. Dogen returns to the nomad camp finding Dhyana safe with Hurok. Dogen says Syn has escaped where Hurok states that he may return in another place and time. Dogen swears that wherever he goes, he'll be waiting for him. Dogen then fires his pistol and destroys Syn's soul crystal. Dogen and Dhyana leave the camp and walk down a road on foot but they soon encounter Rhodes in Dogen's truck who picks them up and takes them into town.

Using Metalstorm: The Destruction of Jared-Syn For Your 
Metalstorm: The Destruction of Jared-Syn is one of my post apocalyptic go to interstellar movie from hell. This movie is a cult favorite. Its got a bit of everything. Let's start at the top. The space ranger is a perfect foil for the type of PC that you can find on blogs like Exonauts. Right over here for the Space Ranger Class HERE

Lumeria
 Earth Type Planet
 Shorter Day cycle 
The  desert planet called Lemuria. The planet's human population lives in scattered mining towns, gathering valuable crystals which seem to be the basis for their technology and economy. Syn has posed as the leader of a strange group of nomadic humanoids called the "One Eyes" – so named because they symbolically gouge out one of their eyes – who are descendants of a vanished culture called the Cyclopians. The territorial nomads have begun a holy war to drive the human miners from their lands.
The mega dungeons of the Cyclopians are scattered throughout the planet. Its the type of planet that calls all types. The desperate, the stupid, and adventurers all rage over the face of the planet. 

Jared-Syn is the type of cult leader that one finds in the Outer Reaches. Charismatic, totally insane, and complete megalomaniac. He's used the planet Lumeria's rich psychic history for his own profit.  He's divided the human colonists from the original Cyclopian territory. The Cyclopians are fighters and warrior tribes who roam the wastelands of their once fertile world. 
Most are first and second level fighters who use a wide variety of slug throwers or energy weapons. The race ritualistically laser burns off  their left eye in order to develop the inner eye of  the mind. The modern race usually has some minor telepathic or telekinetic abilities. 
The ancient Cyclopians developed psychic crystal technology which could imprint and store a human or near human soul within it. 

 Jared-Syn himself is a 9th level psychic or mutant from an alternative universe who draws his power from alternative subspace pocket dimensions. Given the right number of human or near human souls. Syn can teleport, open dimension gates, charm person,  use phantasmal force, and a number of abilities up to three times per day. Syn is wanted in over a dozen systems. He also has access to ancient Cyclopian technology. 

Baal's systems are a result of Syn's research into the ancient Cyclopians cybernetic systems. 

His spray contact poison will send a person into a complete nightmare phantasm unless a successful save is made.
 Lumeria makes an excellent starting point for a number of campaigns. The planet is unique with its bounty of psychic crystals providing the basis for its its economy. 

Towns are temporary affairs at best with great psychic and dimensional storms that rip across the face of the planet. The towns often follow mine encampments that follow rich veins of the crystals.

 Many scouting vehicles  are left over from the heydays of this incredible planet which is the only one in the entire universe .These 4 to 10 hit point machines are built with atomic power planets and move with the speed of angry beasts. They have an armor class of 7 or lower. These crates have a  top speed of 120  MPH. 


 Psychic crystals may store up to 3 full human souls or 1d4 psychic powers within the delicate matrices. The crystal may be flawed or cracked however there is only a 40% chance of the crystal storing a complete soul. Flawed crystals have a 5 % chance of storing a planar demon within.
 The struggle upon the face of the planet Lumeria continues. Syn is still at large plotting his revenge. The tribes are still at war.
 Happy Gaming. You can find Metal Storm on you tube or at your local video store.