" As the adventurers arrive at a sleepy little sea side town not all is as it seems. The town is under attack by pirates. But these are no ordinary pirates. These pirates are undead and their nightmare ship is just off shore waiting for the plunder to be brought aboard. This adventure allows the players to explore the mystery of these undead buccaneers and find out why they still sail the seas."
This blog entry picks right up from here. So DM Paul challenged me to find a beginning OSR adventure with a nautical feel & yet had the backing for an expanded mini Lovecraftian campaign. Enter Josephe Mohr's 'And The Sea Shall Give Up Her Dead' a pay what you want OSR adventure for OSRIC . This adventure could easily be set on the outskirts of Saltmarsh's other towns. With Saltmarsh being the larger town a few years before the events of the 'U' series. This gives the PC's familiarity with the Saltmarsh region & also gives the small town of Seaside a Lovecraftian underbelly. Seaside itself is a party to a Lovecraftan legacy;"Zanzia is a country in my gaming world but you are free to place Sea Side in a suitable location in yours. The town has a secret history which will become apparent soon after the players begin investigating these undead pirates that are plaguing the town. The players will discover, in time, that Sea Side is not so innocent in this affair. The undead do not rest because of things that the townspeople have done." This could easily be reworked into the Cult of Mother Hydra & Father Dagon ala Eldritch Tales: Lovecraftian White Box By Raven God Games. Why?! Because the pirates were looking at another juicy offer ala the Slavers from A0- A4 'Against The Slave Lords'.




















