In the surreal, biomechanical horror setting of Wretched New Flesh (published by The Red Room / Wretchedverse), magic fuses dark fleshcraft, cybernetic decay, systemic body horror, and digital/organic corruption.
Here is a full d100 table of Necromantic Cantrips—minor, low-cost rituals and spell-tricks tailored to the Wretched New Flesh aesthetic, blending modern/cyberpunk body modification, occult rot, and flesh-tech manipulation.
| d100 | Cantrip Name | Effect / Manifestation |
|---|---|---|
| 01 | Grave-Glow | Causes dead organic tissue to fluoresce a sickly, greenish neon light in a 10-foot radius for 1 hour. |
| 02 | Necro-Static | Disrupts local radios, CRT screens, or audio logs with whispers from recently deceased entities. |
| 03 | Post-Mortem Rigor | Locks a target's dead joint or mechanical hinge in place until forced or dissolved. |
| 04 | Cadaveric Frost | Chills a corpse or raw meat to sub-zero temperature, preserving it from decay for 24 hours. |
| 05 | Suture-Pulse | Automatically knits together non-functional minor cuts on dead skin, sealing cosmetic wounds. |
| 06 | Maggot-Bite | Summons a single ghostly blowfly that inflicts a sharp, stinging itch (+1 distraction penalty on Wits). |
| 07 | Bone-Tread | Mutes your steps so walking over cracked dry bones or shattered teeth makes zero sound. |
| 08 | Marrow-Scent | Sniffs out hidden biological waste, hidden mummies, or buried bone within 30 feet. |
| 09 | Ashen Spit | Spit a glob of acrid ash that temporarily blinds an ocular cyber-implant or eye for 1 round on a hit. |
| 10 | Voice of the Ash | Speak in a rasping, two-toned echo that imposes a minor fear response on non-undead weak minds. |
| 11 | Phantom Itch | Causes a target's amputated or replaced biological limb to suffer severe phantom nerve pain. |
| 12 | Sanguine Stain | Bloodstains on surfaces or clothes liquefy and crawl into creepy sigils or directional arrows. |
| 13 | Corpophobia | Causes small scavengers (rats, roaches, flies) within 15 feet to immediately flee in terror. |
| 14 | Rigor Mortis | Causes a target's fingers to stiffen briefly, causing them to drop a small held object if they fail a check. |
| 15 | Ghost-Graft | Briefly projects an spectral, translucent third arm that can hold a light item (max 1 lb) for 1 minute. |
| 16 | Tomb-Chill | Drops the ambient temperature in a 5-foot zone by 20 degrees, frosting glass and electronics. |
| 17 | Epidermal Molt | Causes dead skin cells to shed off a corpse or subject, wiping away fingerprints instantly. |
| 18 | Rotten Aura | Emits a sudden burst of rancid decomposition scent to mask chemical leaks or bloodhounds. |
| 19 | Death-Sight | Glancing at a corpse reveals the exact timestamp of its death as a faint red HUD overlay. |
| 20 | Terminal Whisper | Replays the final spoken syllable or gasping sound uttered by a fresh corpse. |
| 21 | Cyber-Marrow | Causes dead cyber-wired nerves to twitch, momentarily powering a dead battery or wire. |
| 22 | Tooth-Click | Causes all nearby loose teeth (in skulls or jars) to rhythmically clack together. |
| 23 | Black Bile | Vomit a non-lethal, tarry black sludge that slickly coats a 3x3 foot surface. |
| 24 | Grave Siphon | Drains residual electricity from an electrical corpse or dead cyberware to light a minor spark. |
| 25 | Mortuary Wax | Exude grease from palms that seals locks or acts as a temporary adhesive for organic matter. |
| 26 | Nerve-Jolt | Causes a severed appendage to jerk violently, potentially knocking over small objects. |
| 27 | Spectral Shroud | Makes a corpse appear to be living flesh or sleeping under quick inspection for 10 minutes. |
| 28 | Carrion Call | Attracts 1d6 normal flies or beetles to swarm a targeted location within 50 feet. |
| 29 | Necro-Loom | Weaves strands of rotting tendon together to create a crude 10-foot biological cord/rope. |
| 30 | Flesh-Warping Smile | Distorts a corpse's face into a horrifying, frozen grimace to intimidate viewers. |
| 31 | Embalm-Taste | Touch a fluid to instantly know if it contains formaldehyde, toxins, or blood pathogens. |
| 32 | Soul-Flicker | Causes electrical lights in a room to flicker rhythmically matching your heartbeat. |
| 33 | Ossuary Weight | Increases the weight of a target corpse or severed limb by threefold for 10 minutes. |
| 34 | Cold-Grip | Your touch becomes deathly freezing, leaving frostbitten handprints on metallic or flesh surfaces. |
| 35 | Lividity Mask | Alters the skin pigmentation of a living subject to look pale and deathly for 1 hour. |
| 36 | Drain Sensation | Numbs your own sense of physical pain for 5 minutes (gain advantage against pain-based shock). |
| 37 | Terminal Pulse | Make a living target feel a false heart stop for a single terrifying beat (causes brief startle). |
| 38 | Grave Dust | Blow a cloud of grey dust from your palm that smudges optical lenses or night-vision sensors. |
| 39 | Necro-Hiss | Emit a low-frequency hum that corrupts audio recording devices with dead air white noise. |
| 40 | Twitch-Link | Link two dead severed fingers; moving one manually causes the other to mirror the movement. |
| 41 | Scythe Touch | Turn your fingernails into obsidian-black scalpel edges capable of easily slicing soft cloth or skin. |
| 42 | Splint-Bone | Fuse two broken small bones together temporarily for 1 hour to stabilize a fracture. |
| 43 | Blight-Bloom | Instantly wither a single small flower, potted plant, or organic patch of moss. |
| 44 | Corpse-Breath | Exhale a cloud of fog that smells of formalin, revealing invisible laser traps or air currents. |
| 45 | Tomb-Echo | Project your voice so it sounds like it is emanating from inside a sealed coffin or wall. |
| 46 | Shadow-Stitch | Anchor a subject's shadow to a point on the floor for 1 round (cosmetic or minor distraction). |
| 47 | Vein-Glow | Causes the caster's veins to glow dimly blue/purple through thin skin, illuminating close areas. |
| 48 | Cadaver Cable | Animate a long length of dead intestine or cabling to slither 5 feet like a worm. |
| 49 | Mortis Glare | Turn eyes completely milky white, gaining temporary darkvision (30 ft) for 1 minute. |
| 50 | Bio-Corrosion | Drip acidic sludge from fingertips that melts through thin plastic or organic bindings in 1 minute. |
| 51 | Plague-Feather | Drop a dark crow feather that floats directly toward the nearest source of rotting matter. |
| 52 | Necro-Spool | Pull long threads of hair or sinew from a corpse to use as surgical thread. |
| 53 | Sanguine Marker | Leave an invisible blood mark on a target that only you can see in total darkness. |
| 54 | Grave Weight | Make a small dropped object make no sound when hitting the floor. |
| 55 | Skin-Shed | Peel off worn skin flakes to instantly erase chalk, paint, or grease marks from your skin. |
| 56 | Chitin Skitter | Produce the sound of hundreds of roaches crawling inside the walls within 20 feet. |
| 57 | Bowel-Gasp | Force a dead body to expel air from its lungs or gut, producing a loud groan. |
| 58 | Cold-Blood | Lower your body heat signature so infrared/thermal sensors fail to track you for 3 rounds. |
| 59 | Sutured Eye | Force a corpse's eyelids to magically seal shut, preventing visual corpse inspection. |
| 60 | Tetanus-Tickle | Cause a minor cramp in a target's trigger finger (-1 to next ranged attack roll). |
| 61 | Grave Magnetism | Iron filings or small metal needles drift toward nearby dead bodies within 10 feet. |
| 62 | Flesh-Dye | Turn a piece of dead skin or leather black, crimson, or sickly yellow permanently. |
| 63 | Carrion Taste | Render spoiled, rotten, or tainted meat completely safe and palatable to consume. |
| 64 | Spine-Shiver | Send an unnerving psychic shiver down a target's spine, causing them to turn around. |
| 65 | Crypt-Dry | Instantly desiccate wet organic matter, absorbing moisture from meat, blood, or mud. |
| 66 | Nerve-Tap | Intercept basic signals in dead neural wiring to read 1 byte of residual data. |
| 67 | Scalpel-Extend | Extend one finger bone by 2 inches into a needle-sharp bone needle or lockpick. |
| 68 | Ghost-Scent | Mask your natural pheromones with the scent of ozone and dust for 30 minutes. |
| 69 | Necro-Siphon | Suck the color out of a living flower or leaf to heal 1 hit point of minor cosmetic skin damage. |
| 70 | Cranial Clack | Tap a skull to produce a hollow resonant chime that carries through solid walls up to 60 feet. |
| 71 | Bio-Static | Discharge a tiny, dead-tissue shock that short-circuits low-voltage sensors on contact. |
| 72 | Flesh-Pouch | Open a temporary, painless 2-inch slit on your forearm to conceal a tiny key or chip. |
| 73 | Mortuary Smoke | Ignite dead organic material into a thick, choking black smoke plume (5 ft cube). |
| 74 | Dead Weight | Make your own body feel twice as heavy to anyone trying to lift or grapple you for 1 round. |
| 75 | Rot-Graft | Cause a tiny patch of dead skin to grow mold, making it look weeks older than it is. |
| 76 | Putrid Spark | Generate a tiny green flame on a dead bone or fingernail that burns without fuel for 10 minutes. |
| 77 | Bone-Crack | Make a loud cracking sound like a breaking femur to startle someone nearby. |
| 78 | Sanguine Dew | Condense ambient moisture on a surface into droplets of thin, sterile blood. |
| 79 | Neural Ghost | Cause a dead screen or digital HUD to display a faint, static distortion of a face. |
| 80 | Cadaver Tongue | Make a dead head speak 1 word in a language it knew while alive (random or chosen). |
| 81 | Vampiric Warmth | Steal a small amount of heat from a nearby warm-blooded creature to warm your hands. |
| 82 | Sepulcher Hush | Suppress all sound within a 3-foot sphere around your head for 1 minute (whisper silently). |
| 83 | Leech-Touch | Attach a small spectral leech to a target that drains 1 point of fluid or sweat. |
| 84 | Blight-Taint | Cause milk, wine, or water in a glass to turn sour and curdled on touch. |
| 85 | Ossuary Clasp | Cause two bone fragments to fuse tightly together until snapped apart. |
| 86 | Corpse-Rig | Animate a dead hand to perform 1 simple action (press a button, pull a trigger, flip a switch). |
| 87 | Pale Skin | Bleach your skin hair and irises pure white for 1 hour. |
| 88 | Suture-Bite | Unravel or cut non-magical stitches or sutures on a target with a glance. |
| 89 | Grave-Echo | Hear any sound made near a specific corpse within 100 feet as a faint whisper in your ear. |
| 90 | Bio-Luminescent Mold | Cause a coat of glowing purple lichen to grow on dead organic flesh for 1 hour. |
| 91 | Necro-Feather | Slow your falling speed for 1 round as a floaty, weightless sensation takes over your bones. |
| 92 | Rot-Sight | See areas of severe biological infection, cancer, or organ failure on a subject as dark smudges. |
| 93 | Tomb-Damp | Make a 5-foot patch of floor slimy and wet with cool condensation. |
| 94 | Chitin Armor | Harden a small patch of skin with calcified bone density (+1 bonus to armor vs 1 minor scrape). |
| 95 | Dead-Pulse | Suppress your heartbeat entirely for 1 minute to appear dead to medical monitors. |
| 96 | Flesh-Solder | Melt two small pieces of synthetic flesh or rubber together seamlessly. |
| 97 | Spectral Twitch | Cause a dead subject's eye to track a moving target across the room. |
| 98 | Ashen Mark | Leave a smoldering skull or occult symbol etched onto wood or stone with your finger. |
| 99 | Cadaveric Call | Cause all nearby dead bodies within 50 feet to softly sigh at the exact same moment. |
| 100 | Flesh-Mastery | Instantly reconfigure cosmetic skin, hair, and eye details on a corpse to mimic someone else. |


No comments:
Post a Comment
Note: Only a member of this blog may post a comment.