Using the retroclone superhero rules in FASERIPopedia, expand your game and run a whole fantasy roleplaying game using this sourcebook! OR -
"Embrace the world of King Arthur, one hundred of his Knights of the Round Table, their enemies, their Castles and Keeps, Abbeys, monsters, Magical Items and so much more!"
"Full rules for Knights, their Squires, Princesses, Sorceresses, Wizards, Witches, Men-at-Arms and Women-at-Arms and so many different creatures, people - one hundred entries detailing Knights of the Round Table, a gazette of the entire world of Camelot with locations and adventures and adventure suggestions, the whole sourcebook is devoted to giving you a fantasy roleplaying game campaign ready to roll- either using one of the King Arthur variants - youthful, heroic, old and silly - or just using the fantasy gaming elements minus the Arthuriana - or any mix you want to use!"
"The Bestiary lists all kinds of threats, and the encounter charts feature day and night variations for each type of environment as well as "overheard conversations", treasure chart, key and lock chart and even a traps and protections chart to generate random traps or other defensive measures!""
Anyone that knows me as a dungeon master & player knows that I take chances. And Driveby is having a sale & so I decided to take a chance on some FASERIPopedia! rpg titles. This included CAMELOT: Fantasy roleplaying using FASERIPopedia!. Now anyone whose in 'the know' realizes that FASERIP is the base system for TSR classic Marvel Super Heroes. Big shout out to Killer Shrike from the Marvel Canon Project on Facebook. He turned me on to these titles and then guided me through on these. It was an add in Nexus magazine that sold me. Nexus isn't a gaming magazine but a conspiracy & esoteric magazine that I used read when designing material for the Dark Conspiracy rpg.
CAMELOT: Fantasy roleplaying using FASERIPopedia! is the end all and be all of FASRIP Camelot and Arthurian rpging. Camelot uses a variety of public domain comic book and Arthurian lore into a pleasing package in three hundred & seventy eight pages. And Camelot does it with PC options, customizable Camelot adventure locations, knight and courtly romance as well as much more. CAMELOT: Fantasy roleplaying brings home a variety of Camelot adventure options for campaign use because that's exactly what this is. CAMELOT: Fantasy roleplaying is a full blown FASRIP fantasy campaign done in a way that has excellent editing and very well edited pages.
Now how would I use CAMELOT: Fantasy roleplaying? An excellent question and the answer is two fold.. Basically I had the Marvel Super Heroes Rpg: the Unofficial Canon Projects Marvel Super Hereos rpg Golden Age of Heroes book printed out, spiral bound, with a colour cover & black/white interior. CAMELOT: Fantasy roleplaying would be excellent to use with Marvel Super Heroes Rpg Golden Age of Heroes World War II campaign setting.
Because Camelot: Fantasty Roleplaying is part campaign and part sourcebook it's very easy to add it into other logarithmic mathatically powered rpg's. And this includes Autarch's Ascendant Rpg which has an engine that it's author has provided conversions for.
MIG should be equal to lesser of STR or END
AGI should be equal to AGIL
VAL should be equal to FIGHTING
RES should be equal to PSYCHE
INS should be equal to REASON
CHA should be equal to INTUITION
Feeble = 1 SP
Poor = 2 SP
Typical = 3 SP
Good = 4 SP
Excellent = 5 SP
Remarkable = 7 SP
Incredible = 9 SP
Amazing = 11 SP
Monstrous = 13 SP
Unearthly = 15 SP
Shift X = 16 SP
Shift Y = 17 SP
Shift Z = 18 SP
Class 1000 = 20 SP
Class 3000 = 24 SP
Class 5000 = 30 SP
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