Thursday, August 3, 2023

1d20 Mysterious Barbarian Sword & Sorcery Treasures Table For Your Old School Campaigns

 Barbarian tribes sometimes have some of the best metal workers in Sword & Sorcery campaigns. What happens when a party comes across a random horde or other treasures. These treasures of the horde define the identity and value of the tribe's worth. 

"Like gay-hued leaves after an autumn storm, the fallen littered the plain; the sinking sun shimmered on burnished helmets, gilt-worked mail, silver breastplates, broken swords and the heavy regal folds of silken standards, overthrown in pools of curdling crimson. In silent heaps lay war-horses and their steel-clad riders, flowing manes and blowing plumes stained alike in the red tide. About them and among them, like the drift of a storm, were strewn slashed and trampled bodies in steel caps and leather jerkins..."

"The Scarlet Citadel" (1933) Robert E. Howard 

Here then is a table for random Barbarian treasures and relics for your old school campaigns 




























1d20 Mysterious Barbarian Sword & Sorcery Treasures Table

  1. Three foot golden worked plate that contains an astrological record of the night sky worth 130 gold pieces. This piece allows a wizard or druid to track the god's stars of the local tribes. 
  2. Great Torc made of gold and silver worth 200 gold pieces that allows +2 bonus to all melee strikes. 
  3. Chalice made of bronze and gold wire that allows a shaman to cast 'speak with the dead' when filled with sacred wine once a week worth 300 gold pieces. 
  4. Bronze dagger that floats in a bucket and always points to true north! The dagger is coated with silver and is a +2 weapon of kings worth 100 gold pieces worth to the right tribes or collector. 
  5. Golden flute made from the thigh bone of a dead and glorious champion of Chaos. The flute will route out the heaviest infestation of Chaos in an area. Worth 200 gold pieces it is enshrined with many anti Chaos ruins. 
  6. Torc of Law This torc is made from bronze heavily wrought with silver inlays that allows a barbarian warrior or shaman to purge Chaos from an area. When the command word is spoken. The torc is worth 100 gold pieces or 300 hundred to the right collector. 
  7. The Hero's Bane - A bronze short sword is edged with silver and is the bane of lycanthropes because it acts as a +3 weapon against them. The sword must be bathed in the blood of a wolf to activate. Worth 200 gold to certain tribal leaders. 
  8. A pound of unknown alien red gold coins These coins contain the dead spirits of warriors who fell in battle to the local tribes. They can summon the dead warriors spirits back to the mortal plane to fight for the tribe. Worth 400 gold to a dread or evil necromancer 
  9. Green Ring - This green ring is wrought through with a red veined gem of green that allows the owner to know the heart of the coming war and it allows the owner to prophecy about coming battles. This ring is priceless to certain shamans or druidic members of the local tribes. 
  10. The Eye of the Panther - This gem has been mounted on a crown of bronze and allows it's owner to summon the sacred panthers of the tribe. 1d6 prehistoric panthers will answer the owner's call and fight for the owner. The crown allows the owner to have darkvision within a 60 foot radius around them. The crown is worth 400 gold pieces and certain shamans will murder to own this treasure. 
  11. Ring of Destiny - This gold and bronze ring allows the owner to once per day detect and elimatinate the effects of charm person or any charm like abilites. The ring is often seen as a sign of rulership and can cast 'command' as per the spell. The owner of this ring has all of the abilities of a barbarian chief but also the responsibilities. They are beholden too one of the local tribes and the ring is seen as priceless. 
  12. The Horde of Copper Anger - This horde of gold and copper pennies is actually the loot from the slaughter of a tribe of barbarians and claims the owner to right the wrong of this ancient slaughter. The horde contains the souls of those slain and will pull the owner into the direction of those that murdered them. After the revenge is complete the horde will turn into a 1000 gold or silver pieces. 
  13. The Amulet of the Agressor - This amulet allows the owner to enter a battle trace that shows the owner sight of  future raids and potentially rich targets. The amulet is actually the resting place of a small god of war and battle. The tribe that the amulet belongs to wants it back and is willing to pay 200 gold for it but the amulet worth 100 because of it's magick. 
  14. Spear of the Slaughter - This +1 spear flies true made of meoteric metals and is named Slaughter. The spear has a twisted personality and is worth 200 gold because it often makes suggestions about acts of violence and plunder. 
  15. The Ring of Terror -This ring causes the owner to battle spasm and twist his contenence without reason when entering battle. The owner will be subject to essentially a fear spell to anyone who sees him. The ring is worth 100 gold because it's silver and bronze make up is constaintly changing. 
  16. Speak of Bronze & Fire - This bronze +2 spear is once a day able to alight with fire and fury able to move on it's target. The spear will roast any undead that it hits because it was made to kill a local lich lord. The spear is worth 200 gold and has developed a personality because it has a piece of it's ancient owner's soul and personality within. 
  17. Rings of Free - These twelve rings once belonged to a prince of the Fey and allows it's owner to commune with the world of Fairy. The owner gains a +2 on all rolls involving Fey and Elves. The rings are worth 300 but will turn into Autumn leaves if the owner breaks a promise to a Fey or Dwarf. 
  18. The cap of the Dwarves - This ancient cap is made of Dwarven fabrics with a brim of bronze. It allows the owner to find any hidden enterances to Dwarven Earth works. And it gives a +1 to all interactions or social rolls with Dwarves. Worth a mere 60 gold because it has fallen out of fashion with the Dwarves. Once per week the owner can turn invisible. 
  19. Bowl of the Chief - This bronze and gold bowl allows its owner to magically have a meal of the ancient barbarian tribes appear once a day. This meal will be filling and feed 2 people with meat and vegitables. This bowl is priceless to one of the local tribes. 
  20. A Sword Named Violence - This sword is made from the bronze and steel with the ruins of violence and hate spelled out on the blade. The sword contains the ancient spirits of fallen warriors within it. The sword is worth 500 gold and acts as a +2 short sword. 


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