Thursday, July 27, 2023

Outlaw: Crime in Clement Sector Third Edition & The Frontiers of Darkness - Zozer Games Godstar & Independence Games Clement Sector rpg

 "I am against my brother. My brother and I are against our cousin. My brother, my cousin and I are against our neighbours. All of us are against those who come from off-world."

- Utani Proverb



So let's pick it right up from here on the blog from a couple of days ago & the role of the minor houses greatly accelerates as the Million Star Empire takes center stage in the worm hole doors of the Conduit swing both ways. The minor houses are going to bring the criminal elements & trade in villainy right to the doorstep of the Clement sector. And it's going to be Outlaw: Crime in Clement Sector Third Edition that hits this idea quite nicely with a ton of PC options to bring into the Clement sector & the  Million Stars Empire. These PC options are put front & center; "Outlaw provides seven character building careers for those who want to play a criminal character or simply have that as part of their background.  Cleaners, Drivers, Dealers, Forgers, Hitmen, Prisoners, and Smugglers.  Need a shady background?  We've got it along with a chapter filled with tasks providing the Referee with easy references to allow a character to attempt such dirty deeds. If they get caught, we have information on how to deal with a trial and imprisonment."


'The East meets West' vibe of 'The Frontiers of Darkness' campaign pushes the idea that crime and villainy are universal. And there is no place within the darkness of the frontier of space where the PC's cam escape this fact. The dangers come not simply from aliens but from humanity. The murderer may be someone that the PC's are flying with! The Hub Navy and Million Star empire are going to have thier own undercover agents among the crews of various ships. And missions for PC's may be uncovering, adding, or hindering such agents. Perhaps even murdering said operatives. 
Outlaw: Crime in Clement Sector Third Edition has everything that a Frontiers of Darkness campaign needs in the form of guidelines for setting up front companies, dealing with pirates, and agents of pirates to getting minor criminals on the PC's payrolls. Skull and Crossbones: Piracy in Clement Sector Third Edition is another highly useful book for getting the PC's to crossover into the otherside of the law. Bradley WarnesIan Stead, &  Michael Johnson have some excellent starships that can easily be sancitioned into the terrors of the space lanes of Godstar. 
Those pirates from the Clement sector who try to navigate the streets of  three crater cities of Primus, Secundus and Tertius serve as the capital of Aurelia, are in for a rude awakening.. The culture shock are going to be profound. Factions on Aurelia are powerful, dangerous, and can come down on outsiders hard.  And here's where the Sundogs and the Syndicates come into thier own; "Subura Syndicate – Organised crime mixes violent action with subterfuge, criminal enterprises and espionage. Every other faction becomes a potential target as far as the syndicate is concerned – prepare to make lots of enemies! Just like the Sun Dogs, a player wanting to play a gaugamelan alien can do so easily, since there are many of that race within the organisation." 
And what about the Millon Stars Empire's  GAUGAMELANS? Simply put these are another genetically altered variation of humanity altered for some lost alien colony. Thier origins within a Frontiers of Darkness game campaign remains the same. 
The Million Stars Empire is now an up and coming power able to compete with the Clement sector on an equal footing. And what are these sectors competing for? The blackness of the new frontier. The 'space western' aspect of the Clement sector hasn't changed and in point of fact it's intensified. Think of the post Conduit collapse as almot akin to the post Reconstruction period of America's Old West. Add in the Million Star Empire as an upstart Mexico or Texas style state for our analogy and the roll of Godstar gets a bit clearer. So is it any wonder why the Million Star empire is distrustful of outworlders? 

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