So in last night's second game the party got in way deep over their heads as we pick from last session here. The party ran across a Green martian mother & child that was about to be bug food & had to make a snap decision.
Shadow wasn't playing and released a very nasty combat bot & things got heated from there with the party's necromancer grudging saving the party & the mother and child with the last charge on the teleport spell scroll.
They ended up about four miles away from the bug hive and deeper still into Red Shadow turf. The party however was shown a way out by the Green martian mother through a snaking mount pass around the Red Shadow base. This went right by a mine field around one of the most deadly fields where the Red Shaow's Skeletron ships were sent out on raids. And the party didn't linger marking the trail and getting outta of there as quickly.
And just as they were leaving?! They ran into a Red Shadow cyborg soldier!
AC: 7
Hit Dice 3
HDE/XP: 3/76
Total Hitpoints:+3
Movement:12
Special: See Below
Attack: Weapon Laser pistol 1d6+2 or Laser Rifle 2d6+3
Attack: Weapon Laser pistol 1d6+2 or Laser Rifle 2d6+3
Special Abilities - Hive Link with the Shadow A.I., Immune to charm, telepathy, and any mind influencing abilities. The Red Shadows are in constant cybertelepathic contact with the Shadow A.I.
The Red Shadows are the dregs of humanity, recruited from the mercenary and criminal underworlds all around the world. Initially drawn by promises of riches, these men are subjected to extreme brainwashing techniques and a punishing training schedule intended to transform them into unthinking minions
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