Here are some encounters that really bring home the high weirdness factor within a dungeon or wilderness setting with your adventurers really on the receiving end of the unexpected. Some of these have a very decidedly unexpected factor to them.
1d10 Twisted Random Encounters Table
For Your Old School Campaigns
For Your Old School Campaigns
- A stranger shrouded in weird yellow robes, this is actually a ghoul priest in the robes of his undead cult order. All of the powers of a cleric of 3rd level as well as the usual powers of a ghoul he's got a spell ready to go. He wares a minor ring of protection.
- A pack of rabid giant vampire bats looking to drain dry some poor fool! They want the blood of the living.
- This alien bounty hunter is after his prey and your in his way. He will try anything to bush whack anyone who gets in his way. A very dangerous & angry foe armed with the latest high tech weaponry.
- A strange floating cloud monster from the Elemental plane of Air, that will try to kill and incorporate anyone whom it hunts.
- A Lovecraftian cult with very dangerous members. These strange and twisted fighters want to test their metal against the PC and anything else they come across.
- A sentient magic item with strange aura which dances and floats, it especially likes to deal with others of its kind to drain dry of magic. The thing is +1 sword called mire and it loathes humans.
- A gang of undead and their lich master hunting for experimental fodder for the lab, these folks hate all people
- A mutant fortune teller and her murderous side kick named Edgar, these two prey on the vulnerable and down trodden.
- A shape shifting proto plasm that takes on the form of its enemies and likes to eat human beings whole.
- 1d6 Deep One Hybrids who are on the look out for sacrifices to their dark lord and master.
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