So I'm literally getting home right now & we've just gotten done running Outland Arts's One Day Digs 7:: The Ascent for the Mutant Epoch rpg with Zozer Games Hostile. And this is going to sorta pick up right from here on the blog The events on the space station activated a transmission to an explorer's ship in the Livitus system. The USS Crowe & Reynolds is a deep space explorer ship and her crew is awakened out of hypersleep when they crash land on a planet.
"You've survived the crash. Now what?
"What horrors face a team of lunar cadets who crash land amid the ruins of the old ones? Can they work together to ascend the mega tower and call for evac, or will they perish in the attempt?"
In this unique one day dig, written by Timothy Berriault and illustrated by William McAusland.
"Players take on the roles of trainees who are forced to cope in the toxic, mutant infested and treacherous world of The Mutant Epoch. Will their training and advanced technology be enough to see them safely home, or will the perils, opportunistic predators and wily inhabitants of the old city bring about their doom?"
The cadet explorers woke up & immediately had to fight for thier lives to get out from thier starship before it sank beneath the waves. They have no idea where they are or how they got there only that this is a failed colony and from the literature they found it was a post Recession II failed colony. The party found itself in the middle of a ruined city.
Then they had to fight thier way through the ruined city before we even began this adventure. The encounters in "The Ascent" are balanced and were not that hard to convert over to Stellagamma's Cepheus Atom with a twist of first edition Barbaric. So we winged it when it came to the players dealing with some of the local inhabitants.
The real challenge was moving over the player's expectations from the usual Cepheus Engine rpg over to this straight up post apocalytic Hellscape that is this failed colony world. Fortunately there's a ton of resources that I recently downloaded thanks to the Keith Frye Memorial Bundle [BUNDLE]
Now all the party has to do is get across town, set up on the high end of the ruins, transmit to the mother ship and get picked up!?!
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