Then it goes and takes with it seven other spirits more wicked than itself, and they go in and live there. And the final condition of that person is worse than the first. That is how it will be with this wicked generation.”
Mathew 12:45
So this morning I'm sitting around the diner with my players & we're discussing the Red Room. We've been talking for a solid month about doing a Wretched Darkness campaign coming up. We've done one shots and solitary adventures here & there. Now there are a metric ton of resources in the book to run a sustained urban or dark fantasy campaign. The problem is holding the player's attention with Wretched Darkness because it's a new game. There are a few tricks up my sleave yet that might just do it.
Imagine what might happen if the world of the near future became infected by demons. And no one really noticed.No seriously the world just goes on as it is. The weird and unhinged occult world begins to intrude on other supernatural creatures terrorities and here's where things get interesting.
One aspect of the supernatural invading the other is an old formula. And this can easily lead to other aspects of horror growing in power and might.
Is such a campaign sustainable over the long haul?! This is the question that right now is echoing through my head. Wretched Darkness is an excellent rpg and certainly can sustain a long term campaign. Can it sustain one such as what I'm elevator pitching to our players?!
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