A blog about sewing machine repairs,but mainly my hobbies which include old school role playing games, science fiction,films, horror, and general geekery. Sit down and stay a spell.
Thursday, May 23, 2013
Mekton Zero Kickstarter
Well it looks like Mike Pondsmith is resurrecting one of my favorite systems of all times! Mekton is trying to come back! Very cool stuff! Lets look into the video.
From The Kickstarter:
"Hi. I'm Mike Pondsmith, head of R. Talsorian Games. You may remember us from our games like Castle Falkenstein, Teenagers from Outer Space, and, of course,Cyberpunk. And in case you haven't heard, with the upcoming Cyberpunk 2077video game, we're now back on the block in a big way.
But this time, I want to talk about Mekton.
Mekton was the first game I wrote professionally. I've always had a soft spot forMekton, even more, believe it or not, than I do for the other game I'm more well known for, Cyberpunk.
Mekton was the first giant mecha game ever to come to the United States."
Back then, I had to teach a lot of people about a unknown Japanese concept and get everyone up to speed.
Now that anime is all over America, I can take the training wheels off Mekton.
What's Mekton Zero?
Mekton Zero is the RPG my friends and I used to play even before I published the original Mekton One. That's why I call it Mekton Zero, because it came before the published edition.
Set in original Mekton game world of Algol
A group of refugees from the ancient Bendari Empire established a colony on the edge of known space.
Now centuries later, rival factions fight with giant robots called Mekton for control of the planet.
Sounds good so far but lets find out more about the planet!
A world based entirely around mecha.
Hundreds of military and civilian models
Sophisticated mecha “supercars” and experimental types.
Super cool police, rescue and firefighter mecha,
Cowboy mecha ride the range herding dinosaurs
Hunter meks fight Godzilla-sized monsters
Fisherman meks hunt battleship-sized sea serpents
Explorer meks seek lost civilizations and uncover alien threats
Titanic factory mecha build cities and tear up mountains for raw materials, guarded by mecha armies.
Alright you had me at Dinosuar herding!
Wonder how the character generation works?
Zero is designed to have everything you can cram into an anime-based role-playing game.
Gone beyond Lifepath system pioneered in the original Mekton and Cyberpunk.
Character roles are designed make you a classic hero or heroine right out of a robot anime show.
Character generation is fast, big on style and feel instead of numbers, and surrounds you with a supporting cast of interesting characters.
We apply the same process to your Mekton.
Pick one from dozens of base models (with more to come).
Customize yours the way you want just like a real-life mecha designer.
Your mek has a history, background and unique quirks
Learn KATAS-- combat moves to turn your suit into a weapon right out of a mecha-fighting game.
Here's a sample character sheet from the game!
Want to know more?! Go over to the kickstarter right over HERE
Bottom line- This is a slap dash fun little read. Giant mecha robots and dinoherding. Interstellar planets, and incredible mecha action. This is one to watch.