There are times when a SWN DM needs to fill in the gaps in his games. I've been watching my buddy Bill over at Green Skeleton Gaming guild talking about Thundercloud Galaxy books. He's come up with some exciting stuff you can read about it right over Here
For myself there are two possible resources I love to use repeatedly. Star Trek especially Fasa Trek is tied in my mind with everything OSR about early 70s & 80s science fiction film wise.
Why prey tell is Fasa Trek my Trek drug of choose? Because its easy to convert, very fast, & the ships make excellent dungeons in space.
The thing is that there is a metric ton of alternative Trek stuff out there. For example a good solid chunk of resources can be found over at Xon Gaming. Right over Here
The FASA Trek Canon is weird & keeps players guessing! Read the wiki entry :
FASA Trek vs. "canon" Trek
There weird loop hole ships that appear no where else enabling a DM to insert their own "phantom ships"
For example this little beauty
Using Star Trek with SWN enables a DM to create instant brand recognition with new players! The Stars Without Numbers game allows the player to almost throw any race as PC with little muss or fuss as well
For more of these beauties visit the Morena_Shipyards
There are so many eras that you can retro fit your own time line & given the amount of fan fiction out there, plus official & unofficial stuff a DM could loot, pillage, & still come back for more.
But how does one know what to loot or pillage?
Go right over To find all of the FASA titles & what they were.
The Triangle was the very heart of scum & villainy. A DM could learn a lot from reading through about this sector of space. This place is a magnetic with all of the major of the races of Star Trek in evidence.
Finally one of the best resources for early Trek is this one! The hard work & dedication for this site is incredible!
See the whole thing right Here