Thursday, April 16, 2026

New Flesh Rpg Adventure - Mission Brief: Operation "Threnody in Glass" Adapting The Cultclassic TV show T.H.E. Cat into our New Flesh campaign- "The Hemostat"

 The PC's were contacted by The Ghost of Hong Kong after she took on an assignment from Tankana's corporate rivals. 
I'm using The Ghost of Hong Kong: Targets as a reference. The events of  Bidonville Blues  adventure & the Thresher almost ended two PC's.  This session report picks right up from 

New Flesh Rpg Adventure - Mission Brief: Operation "Threnody in Glass" Adapting The Cultclassic TV show T.H.E. Cat into our New Flesh campaign - The Thresher


While the Thresher is recovering  the corporations decided to send in an assassin monster to make a statement. In the surreal, biopunk streets of Avalidad (or Interzone), an assassin isn't just a professional with a gun; they are a manifestation of corporate biological property.

He appeared in the slick alleyways next to the resturant where the PC's were meeting Mae Ling Chen, the woman who is the Ghost.

Here is a corporate assassin NPC designed for Wretched New Flesh, leaning into the Cronenbergian body horror and "Spaghettipunk" grit of the setting.


NPC: Elias "The Hemostat" Thorne



Affiliation: Takeda Technologies (Internal Liquidation Division)

Role: High-Value Target Eraser / Biological Asset Retriever

Elias doesn’t use traditional firearms. He is a "Living Weapon" in the most literal sense—his own physiology has been rewritten by Takeda’s R&D to turn his circulatory system into a pressurized delivery mechanism for neurotoxins and bio-corrosives.

Appearance

Elias wears a bespoke, high-collared charcoal suit that appears to be made of a matte, rubberized silk. He is unnervingly still, moving with a fluid, predatory grace. His skin has a transluscent, wax-like quality, and if one looks closely, they can see faint, rhythmic pulses of neon-blue fluid moving through the veins in his neck. He carries a silver cane that serves as a focus for his psychotropic "scenting" abilities.

The Horror (The "New Flesh" Twist)

Elias’s primary "augmentation" is a Biological Pressurized Gland located behind his sternum. When he "bleeds," he controls the spray. He can rupture the capillaries in his palms or eyes to spray a fine mist of hallucinogenic "Red Dust" or high-velocity acidic bile. His "Sins" lean heavily toward Envy—he despises those with natural, un-augmented bodies and takes pleasure in "recycling" their organic parts.


Stats (Wretched System)

AttributeScore
Muscle12
Brains14
Wits16
Agility15
Toughness13
Magnetism11
Sex-Appeal9
  • Hit Dice: 6 (High survivability for an assassin)

  • Virtue/Sin: Diligence / Envy

  • Skills: Stealth (+4), Tracking (+3), Bio-Alchemy (+2), Intimidation (+3)

Special Abilities

  • The Hemostatic Spray: Elias can take 1d4 damage to himself to spray a 10ft cone of caustic blood. Targets must save vs. Agility or take 2d6 damage and be blinded for 1 round.

  • Takeda Neuro-Link: He is immune to fear and psychological manipulation; his brain is "hard-wired" to corporate loyalty protocols.

  • Scent of Fear: Through his psionic augmentations, Elias can track any target whose "biological signature" (DNA sample or scent) he has acquired, gaining a +4 to tracking rolls within Avalidad.


Roleplaying Hooks

  • The Pursuit: The player characters have stolen a prototype bio-container from a Takeda lab. Elias hasn't been sent to kill them immediately—he is "herding" them into a more secluded sector of the city to avoid a public scene.

  • The Contract: Elias approaches the players in a seedy bar. He needs "expendable assets" to flush out a rogue scientist. He offers them a large sum of Credits, but his presence alone causes the room's temperature to seem to drop.

  • The Flaw: Elias is beginning to "glitch." His bio-fluids are becoming unstable, and he occasionally experiences "vivid flesh-dreams" where he forgets he is a corporate tool. He might spare a PC if they remind him of his lost humanity—for a price.

GM Note: In the spirit of Wretched New Flesh, describe Elias not by his gear, but by the sounds his body makes—the wet clicking of his valves, the hiss of his breath, and the chemical smell of a hospital ward that follows him.

 

We had two agents of the Phoenix Initiative down  hit directly in their faces after rolling ones and nearly failing saves. The rest of the PC's concentrated fire on "The Hemostat" driving him off and then it was time for the party to save their comrades. The party decided to regroup at  Casa Del Gato (House of the Cat). 


No comments:

Post a Comment

Note: Only a member of this blog may post a comment.