Monday, July 10, 2023

Destination Hommlet - Mark Taormino's Maximum Mayhem Dungeons #0 Village of the Borderlands Kickstarter & The Hyperborea rpg

 "The Village of Hommlet has grown up around a crossroads in a woodland. Once far from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily of its inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters.." 

So let's pick this campaign up right from July 3rd on the blog here! 



The village of Hommlet itself is an enagma for two reasons one is the fact that the village is a neglected area now. And two is the way that it went from a cross roads of commerence into sharp decline. Now let's look at adventure plot summery of the Wiki entry on T1-4 Temple of Elemental Evil;"In the module T1 The Village of Hommlet, the player characters must defeat the raiders operating out of a ruined fort nearby, and thereafter the characters can use Hommlet as a base for their adventures.[1] The adventure begins in the eponymous village of Hommlet, situated near the site of a past battle against evil forces operating from the Temple. The adventurers travel through Hommlet and are drawn into a web of conspiracy and deception.

"The module is intended for first-level characters, who begin the adventure "weary, weak, and practically void of money".[3] They travel to a town with a reputation as having a great opportunity to earn fortunes and to defeat enemy creatures, but also to lose one's life.[3] While the town initially appears hospitable, the characters soon learn that many of its inhabitants are powerful spies for minions of evil" " For the Hyperborea rpg this changes nothing at all because of the fact that it wasn't the decline of the Temple that caused it to go dormant. 
And in point of fact it's the Green Death that caused all of Hyperborea including the Borderlands region to go silent on Hyperborea. And this is true for the entire whole of Hyperborea itself. 

As humans took over the Borderlands region after the Green Death abaited centuries ago. These same humans who loved the artificial landscape. The Hyperboreans who took over the Borderlands fell under the influence of the Cult of Elemental Evil. 

And now the cycle continues with the humans who have taken over Hommlet and the surrounding lands. The village of Hommlet & the moathouse  serves as another gateway into the Borderlands. And its these same lands are now the place where the forces of Chaos are breeding from centuries old generators ala the video game Gauntlet. 
The temple itself hasn't even come to full life.. yet. But it's demonic influence is felt on the surrounding environs ala the Caves of Chaos from B2. And the fact that there are dozens & dozens of humanoid tribemen who are under the Elemental Evil's influence and don't tear each other apart. 
How does  Mark Taormino's Maximum Mayhem Dungeons #0 Village of the Borderlands fit into the backround of Gary Gygax's B2 Keep on the Borderlands & T1 The Village of Hommlet? That's simple really these places are part of the spy network that is in place as the armies of Chaos are set to take over! 



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