Monday, May 8, 2023

OSR Commentary On Autarch's Ascendant Rpg & Some Thoughts on The Rpg

 So over the weekend I had a chance on Sunday to take another look at  the Ascendant Rpg.  Now I'd swear everytime someone takes on an rpg someone else has to suddenly pick it up in the hobby zietgeist on social media or the internet. 

So over the weekend I started rereading the Ascendant rule book. And it's a pretty clear & concise rules set up. I really love the mechanics of this game. If we look at the Drivethrurpg review of D.M. from 09/29/2022 he's got a pretty solid break down of the of the internal mechanic of the Ascendant system; "It looked complicated at first, but actually it's not a hard game to learn. The core mechanic is simple enough: AV + Hero Points vs DV + Hero Points = RV. Check that RV on the CHART, and roll a d100 to see what color result you get. Once we had that down it was very fast to use in play--by the end of the night a round of combat was going as fast as D&D, and we've spent years using d20 systems." 
And what this brings up is the fact that Ascendant is excellent for running squad level super hero rpg adventures. The secret too this is the way that the game handles it's mechanics and does it with a sly bit of maths & moving things right over into the hands of the DM. (Sorry I'm a dungeon master & not a game master. It's a bit of the OSR grognard in me folks). All of this goes deeply into the PC creation mechanics of the Ascendant rpg again referencing back into D.M.'s review here; "
I liked that the system has both a simple and complex method of character creation. Half my group just sent me a concept and wanted me to make their PC for them since it was a new system, and the other two are the kind who enjoy the process of chargen as much as they do playing the game. (One of them is a recovering D&D 3.5 minmaxer.) I found character creation a bit complicated but was able to knock it out reasonably quickly with the simple method. The two players I mentioned said they had a good time diving through all the powers and perks and planning out their character designs--they liked the variety of powers and different ways to tweak them. Also important to me as the GM was that the complex method of chargen didn't mean that their characters were out of place in the same campaign as the ones I built with the simple method."  So why are  not doing more Ascendant rpg content Eric?! I'm glad you asked disembodied voice in my head. The real factor for me has been time. These days I have little of it. But after watching this actual play through with Alexand Marius I need to get back into Ascendant. 



The real factor is that as a DM I wanna create my own super heroes and universe coming up. There's a ton of idea that are roiling through my head after watching this play through. 

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