Sunday, June 9, 2019

Review & Commentary On The Advanced Labyrinth Lord Adventure Record Sheets By James Mishler Games

James Mishler Games has been putting out some amazing OSR products over the years. Joining the ranks of his various Labyrinth Lord reference pdfs is a brand new set of OSR style Advanced Labyrinth Lord Adventure Record Sheets 



Basically these are adventure, session, location, & stat journal sheets that let the players & DM's keep track of their Labryth Lord Advanced game sessions. According to the Drivethrurpg entry; 

"This pack contains the following:
A 2-page Party Adventure Record Sheet, which is used to keep track of the party members, locations explored, NPCs encountered, information learned, monsters killed, treasures won, henchmen & hirelings, divisions of the spoils and XP, and mysteries & loose ends of an adventure session.
A 2-page Character Adventure Record Sheet, which is used during ad adventure to keep track of the character’s combat stats, special abilities and skills, and spells, and is used to keep track of locations explored, NPCs encountered, information learned, monsters killed, treasures won, and secrets kept from other party members during an adventure session.
A 4-page Labyrinth Lord Adventure Log includes two pages dedicated to information needful for running labyrinth and wilderness adventures, including rules for time & movement; light & darkness; listen & spot checks; doors in the labyrinth; traps & trap detection; climbing, stealth, & swimming; and foraging & hunting rules. Also included are a page for keeping track of details of player characters and henchmen, plus a page for keeping track of marching order (by tactics), light sources, monsters and treasures, and notable events." 
But are these Advanced Labyrinth Lord Adventure Record Sheets  actually useful & worth the price of admission? Well?! In a word yes & here's why..Labryth Lord  is a retro-clone of Moldvay-Cook 1981 Basic D&D, a very simple and easy-to-mod version of D&D. Moldvay-Cook Dungeons & Dragons is streamlined & plays very well. Advanced LL adds some classes and races and stuff from 1st ed AD&D to Labyrinth Lord, creating a game simulation very similar to AD&D first edition. But characters are a bit under powered compared to Advanced Dungeons & Dragons first edition. However there was a kickstarter that combined the various incarnations of Labyrinth Lord  into one book. If your looking for a really good break down of the differences of Labryth Lord Basic vs advanced there's this great thread on the Rpgsite. 



The 
Advanced Labyrinth Lord Adventure Record Sheets  bring home the bacon of letting the players keep track of the little 'ins' & 'outs' that happen during adventuring & table top sessions. These events are very important during old school play because they allow the players to keep track of their PC's during the campaign. This relieves some of the burden from the dungeon master whose juggling all of the other details during the game. So in a word yes the The Advanced Labyrinth Lord Adventure Record Sheets  are worth the dollar admission. 

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