The Red Headed Slurposaur are the ultimate omnivores eating just about anything or anyone that comes across their paths. They're artificial physiology is capable of breaking down even solid rock, fungus, or other structures given enough time and patience on the monster's part.
Certain clutches of Mahars have found out the secrets to using these beasts and are known to control and use the Red Headed Slurposaur for their own foul purposes. Often times these horrors are used as artillery pieces and weapons of destruction and warfare within the inner Earth.
The Red Headed Slurposaur
Number encountered 1 (1d6 +1 mated pairs and family units)
Armor Class: 3
Hit Dice: 13
No of Attacks: 3 Claw/Claw/Bite
Saving Throw: 13
Every time the Red Headed Slurposaur encounters magick they have a 1d6 chance of going berserk attacking at +2 to hit and +2 damage for the remainder of the fight.
Three times per day they have a special defense and breath weapon, they may spray a 25 foot long & 10 foot wide at its terminus with an acidic bile laden spray of stomach contents for 2d6 points of damage; avoidance save allowed for half damage.