Showing posts with label Space Adventures. Show all posts
Showing posts with label Space Adventures. Show all posts

Sunday, June 7, 2015

Revising The Free Comic Book Download - Space Adventures #6 As Inspiration For Your Old School Space Campaign

The boys from Derby cranked out any number of  space and science fiction comics but one of my favorite Charlton Comics series was Space Adventures. Back in the 1980's I came across this title in a friend's attic, the one issue that sticks out in my mind issue six. The title is now in the public domain and it makes a perfect resource for your old school space campaigns.
Grab It Right Here 

To start off with the reason why I chose to revamp this issue is the fact we've got a number of stories that fit perfectly in to the notion of adventure background or one shots allowing the DM to draw on these for a quick background fix for his OSR games. These are especially good for doing convention style one shot adventure encounters for lower level parties without destroying the cohesion of his campaign.
In the first story, Two Worlds we get a complete race of refugees from one of Saturn's moons who have settled on Mars. They come complete with retrofuture technology, a complete background, and motives for an invasion of Earth, and a plight for the DM to exploit for adventures. This is a great story to use as the basis for a jump point into a retro future campaign. The ending is unresolved and needs to be addressed. Commander Gort and co are a really nice bunch to add into an old school campaign as NPC enemies, friends, or whatever the DM needs. Because the story is left unresolved there's plenty of action and milage that can be gotten out of this one.
Invasion From Venus has New York as the center piece of the museum of the future. Can you say mega dungeon raiding area? Yeah there's plenty here to work with for the creative DM. Viceroy Dox and co. are a bunch of colonial terrorists perfect to drop right into the mix as a bunch of NPC's with axes to grind and giant mutant sunflowers to cause havoc with. We've even got the space ranger angle in this one as well. 
The Uncharted Planet has plenty of atomic rocket future action and a bit of twisted space exploration to be had. And perfect trap for PC's to fall into. This one has Robinson Crusoe angle to it with a bit of a twist. Save vs death on this one space adventurers! Black Doom is a quick little tale of alien invasion with a twist of weirdness, here the retro future action of the black ray whose effects can easily be simulated with the Darkness spell from D&D just add in the power sapping effects and your good to go. Roj and company are a typical gang of minor mid level rank and file space criminals whose race have a weakness to sunlight. To make them a bit more of a challenge I'd in some connection to the negative plane and then run this as an evening one shot adventure. They've got a whole alien city floating in space for PC's to get into trouble with.
 There's another quick angle with this adventure in the form of the Earth's space  hero Rex Clive and his atomic rocket guys. They're very well organized and make a nice back drop for any retro future game.
A bit of background on the Space Adventure series from Charlton comics  According to Wiki:
Space Adventures, a science-fiction anthology comic book from the Derby, Connecticut-based Charlton Comics, was initially published for 21 issue (cover-dated July 1952 - Aug. 1956). Issues #9-12 (Winter 1954 - Aug. 1954) were cover-titled Science Fiction Space Adventures. The following two issues were cover-billed Space Adventures Presents The Blue Beetle, and featured reprints of the defunct publisher Fox Comics' superhero, from 1939. Issues 15-18 (March-Sept. 1955) carried the rubric Space Adventures Presents Rocky Jones, and featured that children's television character in licensed TV spin-off stories. These were primarily illustrated by penciler Ted Galindo and inked by, variously, Dick GiordanoRay Osrin, or Galindo himself. Giordano penciled at least one "Rocky Jones" story, "Gravity-Plus", inked by Jon D'Agostino, in issue 18. Issues 19 and 21 reverted to Space Adventures, interspersed with another licensed tie-in, Space Adventures Presents First Trip to the Moon — a retitled reprint of writer Otto Binder, penciler Dick Rockwell and inker Sam Burlockoff's adaptation of the movie Destination Moon, from Fawcett Comics' 1950 one-shot of that name.

One thing about Charlton comics is that you got a lot of bang for your buck from this series, from the opening story right on through. There was plenty of action to get the reader interested and even now reading through these its easy to see using the stories in this issue for any number of old school science fiction or science fantasy games. The fact that its free and in the public domain is an added plus in my book, not bad for a ten cent book from the Fifties. 

Thursday, April 16, 2015

Free Science Fiction Comic Book Resource - Chartlon Comics Space Adventures Issue #58 For Your Old School Science Fantasy Or Science Fiction Campaigns

A nice public domain source of old school science fiction goodness is the free goodness of the boys from Derby Connecticut's Charlton Comics title. 
You Can Read This Issue Right Over
HERE


 Space Adventures issue fifty eight features a great old school pulptastic cover. . Space Adventures was pure pulpy goodness with anthology flare to its title. According to Wiki: 
Space Adventures (sometimes cover-titled Science Fiction Space AdventuresSpace Adventures Presents Rocky Jones and other variations for particular issues) was an American science-fiction anthology comic book series published sporadically by Charlton Comics from 1952 to 1979. Its initial iteration included some of the earliest work of industry notables Steve DitkoDick Giordano, and Tony Tallarico, and at least one story by EC Comics mainstay Bernard Krigstein.
In 1960, a second iteration introduced the superhero Captain Atom by writer Joe Gill and artist Ditko, shortly prior to Ditko's co-creation of Spider-Man for Marvel Comics. This issue is from August sixty four and features some high weirdness in the old school Charlton tradition.
We start off the proceedings with The Guise of Beauty is a slightly different alien society with a different take on the whole Doppelganger theme. Easily applied to any old school retroclone rpg system such as Hulks and Horrors or perhaps as a quick adventure encounter for Star Ships and Space Men second edition.
The Eye In Space is the six page cover story and has some nice space background elements that can easily  be applied to either X plorers or another Star Ships & Space Men Second edition game.  All is not at all as it seems with a race of mechanism using aliens. Not a bad little tale to use as quick mid game filler. 
Comic Book Cover For Space Adventures v3 #58

'The Isotope Man' introduces yet another alien race with a gang of adventurers from Earth stumbling upon what they think is a weird race of beings only to discover that they can have the tables easily turned upon them by atomic warfare. A quick trade and perhaps the near Earthlings can be saved. This is a nice situation to use as a way to make some quick coin for your space going adventurers. I think that this story might work for Hulks and Horrors where mankind has lost touch with other colony worlds. 
'We are among you' is an interesting little tale that has elements of a race of terrifying aliens with the familiar Achilles heel of being able to be defeated by an ordinary substance. This might make an excellent piece for an X plorers game where the PC's have to do as much investigation as they have blasting with their ray guns. 
Comic Book Cover For Space Adventures v3 #58
Black Omen is another tale with an over arching feel of an adventure that takes place at the edge of a Federation style interstellar empire. This comic book story looks like it might involve an Arduin  monster the  Thunderbird. And might make an excellent bridge gap with between a Star Ships and Space Men Second edition game and a bloody,bloody, Arduin campaign.

Comic Book Cover For Space Adventures v3 #58

All in all this is a rather nice little issue that features a number of good mid point adventure encounters which could be added right into an existing retroclone science fantasy or fiction retroclone game. The stories are not connected to any particularity storyline or background giving the DM plenty of room for DYI improv when it comes to adding them into the backdrop of their campaigns. So in my estimation this isn't the best of the Charlton Space Adventures comic books but not the worst either. This issue can easily be added to your favorite retroclone science fiction campaign as a quick and dirty filler easily sewn into the backdrop of your campaign setting.