Showing posts with label NPC Occult Factions. Show all posts
Showing posts with label NPC Occult Factions. Show all posts

Friday, September 25, 2020

Updated The Sporcery Guilds - Fungus To The Stars

 


"There came to that room wild streams of violet midnight glittering with dust of gold, vortices of dust and fire, swirling out of the ultimate spaces and heavy perfumes from beyond the worlds. Opiate oceans poured there, litten by suns that the eye may never behold and having in their whirlpools strange dolphins and sea-nymphs of unrememberable depths. Noiseless infinity eddied around the dreamer and wafted him away without touching the body that leaned stiffly from the lonely window; and for days not counted in men's calandars the tides of far spheres that bore him gently to join the course of other cycles that tenderly left him sleeping on a green sunrise shore, a green shore fragrant with lotus blossums and starred by red camalates..." 

Among the stars there is a strange guild of once men who are the inheritors of a branch of the Eldar Things.  These once men raise many different types of fungus which both expands & opens up the vistas of  the human consciousness.  Many colony worlds of theirs exist out in the vastness of space where they grow all manor of strange & twisted fungi. They are peddlers of many types of pharmaceutical products & have proven to be one of the leading providers of the type of  twisting mind expanding drugs used to see the twisting spirals of hyperspace & beyond. 
The very friendly sporcery guild salesmen are often found in every space station offering their wares. 
The actual leaders of the guild are mostly unknown & never seen by their regular customers. 
There are theories & rumors of these strange leaders who sport unusual mutations & strange deformities. 


 Among the more unusual products of the Spocery Guild : 



 The Scared Endless Night ~ The so called Hyperspace drug, grown in the vast underground radioactive caverns below the surface of the colony worlds of the Spocery Guild this unusual fungus invests its user with expanded capabilities & opens the mind to the twisting vistas of  sights beyond sight. Prolonged use may cause both mental mutations & others. The Spocery Guild navigators must consume incredible quantities of this drug. There are 13 different varieties of this drug which can do a wide variety of things. Endless Night Beer is another popular brew but with only a tenth the distillation of the actual drug. 
The drug is 100 credits a dose. Beer is 2.00 credits a bottle. 


Eternal Wisdom ~ A so called smart fungus is capable of increasing the user's intelligence for a time. The Spocery guild spliced several varieties of fungus together to produce this specimen. Prolonged use may cause telepathic paranoia in which others thoughts may not even relate to the victim but the mind will interpret as an attack.  
20 credits a dose 



Purple Fairy Bane~ The Planar friend : Purple Bane was created to keep the hyper space planar intrusions at bay. This fungus forms a psychic barrier around the mind of the user enabling the host to function without the worry of possession or attack from outside forces. The fungus can also be grown live upon a starship enabling the psychic barrier to be carried with them. Prolonged use of the fungus is not recommended as there have been cases where the fungus has become sentient & hostile. There is absolutely no truth that the fungus is grown on human brains. Or further that the preserved brains of the Fungi from Yuggoth  create the best barrier fungus are simply false. 
40 credits or a kit for growing your own about star ship 80. 


 The so called violet fungus are the perfect perimeter defense system. Found throughout the most noble houses. This unusual mobile fungus has the unique flesh dissolving property built right into its tendrils. Deadly this fungus is  one of the most successful products of the guild. Local laws should be consulted before purchasing this product. The Spocery guild should be consulted for set up & deployment. 


Other products & services offered  by the Spocery guild include :
Planet Terriforming
Security 
& many others 
Some can be found here:


Payment should be made as quickly as possible as the guild has very little patience for being cheated. There enforcement creatures are known through out the universe as very dangerous. The Fungi from Yuggoth & the Spocery guild have fought a long protracted war in the past. It is best not to speak of such things in the presence of guild members 

Thursday, October 11, 2018

New OSR Cult - The Fangs of The Fatherland For Your Old School Campaigns

With the collapse of the worship of Baal Hammon's Carthagian religion & society many gods would have simply faded to the 'Other Place'. Instead "the beast" aspect of the god was taken to the darkest pits of the Inferno & merged with its other self in the form of  the collective devil thing  Zeus Amun. The howling wolf prince of Hell was the product of centuries of neglect & violence among the demons & devils. It found its place among the rabble of the Inferno & thrived. Its cults returned to Earth with an infernal  vengeance. The cults thrived among the werewolves where its mark was welcomed.



The god thing took command of the alien tribal warriors  known as eye killers as his own personal guard creatures & began healing wounds between desperate cults. He became known as a peacemaker but it was all illusionary. The devil was consolidating power on Earth.  He knew of the wars that were coming in Hell & the Inferno.


"According to the "Dictionnaire Infernal" by Collin de Plancy, he commands forty legions of demons and carries the title of prince. He is also an entity many looked to reconcile friends and foes, and procure love for those seeking it. The Egyptians viewed Amon or Amun as their supreme God; they represented him with the blue skin, in a rather human form."

Each new werewolf of his influence that was created was another piece in his bid for mastery on Earth. He appeared in his blue skinned man guise to many black magicians & casters giving them knowledge of the weaknesses of enemies. He was & is a demanding master needing a sacrificial murder among is worshipers every forte night.


"He was written about by Johann Wier in 1583 in the "Pseudomonarchia daemonum"
"Amon, or Aamon, is a great and mighty marques, and commeth abroad in the likeness of a Wolf, having a serpents tail, [vomiting] flames of fire; when he putteth on the shape of a man, he sheweth out dogs teeth, and a great head like to a mighty [night hawk]; he is the strongest prince of all other, and understandeth of all things past and to come, he procureth favor, and reconcileth both friends and foes, and ruleth forthy legions of devils."
And much later by S. L. MacGregor Mathers in the Goetia
"The Seventh Spirit is Amon. He is a Marquis great in power, and most stern. He appeareth like a Wolf with a Serpent's tail, vomiting out of his mouth flames of fire; but at the command of the Magician he putteth on the shape of a Man with Dog's teeth beset in a head like a Raven; or else like a Man with a Raven's head (simply). He telleth all things Past and to Come. He procureth feuds and reconcileth controversies between friends. He governeth 40 Legions of Spirits. His Seal is this which is to be worn as aforesaid, etc.""

In 1939 deep in the German Black Forest members of the Thule society called down Aamon's essence in a bit to make a an elite corps of S.S. super soldiers. The plan worked a bit too well & the 'Fangs of The Fatherland' were born that night. Violent beyond human understanding & cunning as their devil father the Fangs were the perfect terror weapon. The Fangs obeyed the will of their devil father rather then the high command. This has sparked some violence among the Thule society & the Fangs.



'The Fangs of The Father' can only be created in a barbaric occult rite with 'the fluid of the Aamon' a dark potion indeed. Created through a combination of sacred herbs, the blood from a murder, & prepared by a witch sacred to Aamon. This occult practice & many others has created resentment & outright war among other groups of werewolves who view the 'Fangs of the Fatherland'  as evil incarnate. There has been an on going war between the Skalds of Odin & 'the Fangs of the Father' for years now. The Skalds are bardic werewolves who view the Fangs as abominations. 'The Fangs of the Fatherland ' gain some very attractive benefits from their devil master. They will live for 1d20 extra years & have a +2 Charisma when in human form. The fangs gain a +2 on any melee damage from their supernaturally powerful claws.


"The Fangs of The Fatherland " gain the 'Dark Speech' supernaturally  can understand speech of other evil creatures. One or two Fangs have been attached to certain occult related Nazi units & raider groups that rage across the planes looking for artifacts,relics, & treasures. As of 1952 the 'Fangs of The Fatherland' operating in America & have been seen helping American fifth columnists. There is also evidence that they are aligned with certain black wizard sects & witches covens.
The Fangs of The Fatherland can appear whenever the interests of the Reich are. They are very dangerous & extremely evil. They maybe encountered across the planes or in many dungeons.


Note - The Fangs of the Fatherland are NPC bad guys & very dangerous for PC's to encounter. The Fangs should only be encountered rarely or spoken of in whispers. A pack of the Fangs should only be encountered by experienced NPC's.