Showing posts with label Dragon magazine 109. Show all posts
Showing posts with label Dragon magazine 109. Show all posts

Thursday, June 22, 2023

Demon Dogs! Gamma World Second Edition, Dragon Magazine #97, and Cepheus Engine - The Further Outline of A Post Apocalypse Campaign




Let's pick this right up from June 21'st blog entry here  & go deeply into a Thundarr The Barbarian style of campaign with Gamma World and Traveller or Cepheus Engine rpg resources. I know my friend Omar Joel is going to be kicking off Barbaric Two coming up on Kickstarter coming up here.  So for magic I'm going to be using Sword of Cepheus & Cepheus Atom.  
Now if we we start gazing into the classic Saturday morning cartoon Thundarr The Barbarian then we've got the perfectly recognizable Gamma World resource. All we have to do is add in Barbaric and we're ready to go! 

Now the Savage Afterworld blog has the World of  Thundarr The Barbarian sourcebook for Mutant Future available for free and it's pretty easy to adapt for our purposes into a Classic Traveller/ Cepheus Engine Thundar/Gamma World campaign. 
So why go the 2d6 route?! Why not? The 2d6 system can handle the world of Gamma World/Thundarr easily. Given the number of episodes of Thundarr with a space theme such as the classic episode 'MindokThe Mind Menace' it stands to reason why not go with a classic system that can handle the artifacts/technologies/weapons of the world of Thundarr. Why? Because the mutants and monsters of the wasteland would be quite valuable. 
Back in Dragon magazine issue #97 the Ares section had the article 'Rogues of the Galaxy' by Igor Greenwald for playing criminal scum of the galaxy perfect fodder for creating NPC antagonists! NPC's who are looking for a quick buck to sell some mutants and monsters for gladatorial games! 


































Reading through Dragon magazine May '85 sure brings back some memories and these scum of the galaxy are perfect for inflicting on our heroes of the wasteland. 

Wednesday, June 21, 2023

Gamma World Second Edition, Dragon Magazine # 109, and Cepheus Engine Journal - The Outline of A Traveller Campaign

 We're thinking of doing a Gamma World/Traveller or Cepheus Engine game campaign. This style of campaign might be a wee bit different using classic Era TSR mutants & modern OSR resources. One of our past Traveller campaigns we had to stop a group of bounty hunters who were kidnapping humant  mutants for a corporation for study. In Dragon issue 109 in the Ares section they had 'The Double Helix Connection  Mutants In Traveller Gaming  " By Michael Brown 

When it comes to classic Gamma World there's a ton of options if the game is added into classic Traveller or Cepheus Engine campaign work. 
For thecorporate bounty hunters this Moon Toad Publishing's Bounty Hunter's Handbook is perfect for this. Add to this the Rokke Class Research Vessel is perfect for marine mutant research.  Gamma Terra is perfectly open for exploitation by the corporations of Traveller or Cepheus Engine. Could the Cryptic Alliances actually be a survival tool to generational raids by corporate forces?! 
Given the frontier aspect of both classic Traveller & Cepheus Engine's Clement Sector. There's lots of possibilities for both a Gamma Terra or a failed colony world like it. 

The wastelands of such a colony world are going the most places that player's PC's can visit. And could such a world is actually one of the places that is desparate need of law enforcement?! This brings up the the issue #008 of the Cepheus Journal with it's take on the Space Patrol. 

But what if there are far more inhuman forces that have used Earth as a laboratory? Cold and passionless eyes that are far beyond the pale of mankind?! These forces could be the Martians outlined from the issue #008 of the Cepheus Journal. The vast mutation and whole sale new style of animals that inhabits Gamma Terra fits Norton Glover's Martian's goals; "The Martians have two goals: First, to make Earth more habitable for Martian colonization. Second, to use the animals of Earth as a new food source. This includes humans of such a world. Going back over the Dragon magzine Ares section there's a few ideas that would have to be evened out before such a campaign comes together. The players would have to be really onboard with this before taking it too the play stage.