Sunday, December 1, 2024

OSR Commentary - Bloody Arduin Rpg Monster Ecology of The Doomguard

'Robic The Fierce crawled along the crypt wall and heard the sound of a plate suit of armor and sweat began to roll down his forehead. Robic saw the gem like glowing eye at the corner of the crypt. He didn't see the doomguard next to him until he ducked as the sword hit the wall next to him! How did the doomguard move so fast?! '  



Doomguards are one of my favorite Arduin rpg monsters to use & they can be found just about anywhere. These animated suits of armor are the bane of adventurers everywhere. They can easily take on even experienced adventurers. 

Doomguard are animated by black magicians & evil wizards through the ages. These black magicians often yank the souls out of thier victims out of thier bodies. The animated doomguards are equipped with magical swords & weapons.The doomguard act as guardians of treasures of tombs, crypts, wizard's tower & other adventure locations. 

The Doomguard are animated by a semi evil lifeforce bonded to the damned soul trapped within it. Yet, the doomguard seem to be more constructs then the magical rituals to animate them indicate. 

The doomguard have an eye like gem that are centered within thier helms. These enchanted gems have dark vision, and are able to sense invisible, etc. The doomguard are immune to many spell like effects that they share with undead. 


Get on the wrong side of the doomguard then they will track you to the ends of the Earth. They are able to teleport behind thier victims unerringly. They can easily surprise thier victims.  The doomguard often found in many of the ruins, dungeons, and adventure locations along the border of Arduin. 
The doomguards are some of the most relentless monsters on Arduin able to track thier targets across dungeons and ruins! 





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