Its been all wine & roses with the Allard Technologies corporation until they tried to lay claim on another corporation's property. The PC's came face to face with the another corporation's marines cum security forces and it wasn't pretty.
And this week we totally pulled the rug out from under the player's PC's on Mercury as the Allard Technologies put in a claim for the alien star gate. Well, the player's PC's were captured by the Martouk Experimentation & Research corporate forces. This session picks up where the last on left off. The Martouk Experimentation & Research corporate forces buttoned the PC's up for Earth side. And then stuck into a hole in the ground. The hole in this case is a private underground prison/Fortress, the inmates are computer controlled with CCTV, dream readers and devices that can cause pain or death. Yup that's right we're now using the 1992 sci fi prison film Fortress. Fortress (1992) Christopher Lambert, Loryn Locklin, Kurtwood Smith is a film tt's been on our radar for years. Its been used in rpgs at our table for everything from Cyberpunk to Superhero campaigns. The Fortress facility was sold to Martouk after the events of the film or Martouk was behind the Mental corporation the details are unimportant as the time.
The data that they retrieved from their ship is still with them as their hacker's mind wasn't searched yet. The Russians provided them with some very dangerous intel. To really mess with the players we went back to 'The Dragon' issue#35 which has an article for original Traveller by James Hopkins titled Black Holes.
Next week the player's PC's start circulating into general population. They are unaware of the cyborgs guarding their hole in the ground of a holding facility. The specter of Dr. Hans Reinhardt continues to haunt the campaign.
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