Before planning out a Cepheus Engine rpg campaign set within the stated guidelines of the Hostile Rpg. My group encouraged me to pick up the Gunslocker rpg supplement. And in fact they insisted on it. Why?! Rpgger & gamers love weaponry & ultra violence especially when going up against Xenomorph style alien life forms.
"The complete compilation of firearms for Zozer Games' HOSTILE SF RPG setting. Here are all the guns from HOSTILE, the Marine Corps Handbook and Dirtside along with 18 new firearms and 4 new types of grenades. In addition there are two pages of firearms accessories and a fast-play rule for determining hit chance using the range band method. "
Weapons for a Sci fi game are the cherries on top of a very well planned out system such as Zozer Games's Hostile rpg. Gunlocker is one of those 'must have' books! Why?! Every dungeon master worth his or her salt knows two things. You can never have enough monster books, dice, and weapons books. Every DM worth his salt knows three things?! Let's put it another way or as Hudson puts it to Ripleyi in Aliens [ ]" [ ]
Zozer Games has really been impressing me with their simple to use & easy access stats for their fire arms & energy weapons. The level of detail is top drawer without a Janes Weapons Guide level of detail that leaves the DM scrambling for a pillow or how to field strip an imaginary weapon. But the overlap into Cepheus Modern means that the DM has options to use these weapons in other Cepheus Engine rpg sci fi campagin settings. And all of this within forty five pages.