Because I was in the process of cannibalizing some of my Adventurer,Conqueror,King rpg campaign material for this game. But I've been thinking about something that I said back on December 29 & the fact that run my games as 'Epic Gothic Weird Fantasy'. Why?! Because ACK's makes an excellent backbone fantasy game for this sort of campaign & it works well with Venger Satanis's Cha'alt. I've run Omer Joel, & Alexander Macris's Barbarian Conquerors of Kanahu with Cha'alt for several mini side games. These OSR resources work well & play well together.
But my Las Vegas Cha'alt/Godbound campaign has an Anunnaki Grey base out in the middle of Death Valley. These bastards have been abducting human subjects ever since the Cha'alt wave hit the Earth allowing all kinds of horrors & what not to gate into this Prime Earth. The Grey have had unobstructed access to California,Nevada, & Amazon.
The entire campaign came to screeching halt due to the Corvid 19 epidemic. The PC's had been summoned to this Earth by a secret society & things were reverting over to the Cha'alt continuum across the planet. Demon worms showing up, wasteland raiders, mutants,etc.
The PC's have crossed into Cha'alt a few times & I was looking forward to using AX2: Secrets of the Nethercity from ACK's as a stand in for some of the locations of Cha'alt. This was done from the example of the Mixed DM blog's Cha'alt review here. Many of the locations depicted in Cha'alt fit nicely the cities depicted in the campaign sections of Cha'alt.
AX2's depictions of the degenerate nature of the Elves of ACK's also fits the chaos worshiping a holes of Cha'alt's Elven degenerate variants. This also fits the background of Rpg Pundit's Dark Albion setting & his Lion & Dragon Rpg.
I want to take a step back here & talk about the fact that many of the Grey artifacts, relics, technologies, etc. are in my games considered Chaos tainted. Here's where I fall back to my Lion & Dragon, Dark Albion, & especially Cults of Chaos notes. PC's fooling around with these items is a really good way of earning a chaos mutation or two. Now the reason for this is despite Pundit's review of Cha'alt there are some really good rules for using chaos or dangerous occult items or artifacts in your games. I turn to Gary Gygax's S3 Expediation to The Barrier Peaks module. I'm going to use the mind flayer that's one of the encounters within S3 as the basis for an 'unexpected guest'.
Psionically its been putting 'out the call' to a group of 1d20 Cha'alt scavengers who have been operating in the area. They are on their way into 'attack' the downed Grey craft to free the prisoner specimen who was taken on a recent Grey expedition to a Flayer colony ship.The Greys will pay handsomely for it or mind blast anyone has the Flayer pod if they can get away with it.