Friday, January 31, 2020

The Razor's Edge of the Wasteland - Cha'alt/Godbound Campaign Session Report

The player's party went through the wastes of California on their way trekking the two hundred & seventy seven miles to the Grand Canyon in my  Cha'alt/Godbound game. They dealt with a flock of  desert harpies! And it took them a good amount of time to deal with the flock while their hover skifts caravan side tracked. The party is on its way back to the city state of  Rex Harenae Crawler In Toxix (King Sand Crawler The Toxic) from Fort Hope.


As the party came across a minor aspect of the Cha'alt rift they managed to acquire two starving hireling mercenaries on hover bikes. I've got to use the Cha'alt rule book to roll em up but I've got their basic stats down & made em up on the fly using the Advanced Dungeons & Dragons Dungeon Master's Guide. I'll finish them up for next week's game. These guys were made up on the fly during a random  encounter roll.




The dragon born nobles had the party camp in the ruins of another town along the way & found the place completely empty. The whole place was abandoned but it wasn't clear why?! The party quickly moved on but were a bit paranoid after dealing with the location. The next town wasn't quite as empty as the last one. There was fighting & a giant horde of zombies (the sorry remains of the town's former inhabitants ) animated by some strange occult power.  At the center of the horde there are was a rival faction of adventurers fighting for their lives.



The player's party saved the rival adventurers from the horde of undead but it soon became evident things are not as they appear. The town's bank suffered from a magical implosion. The adventurers investigated the ruin within their was a huge platinum cylinder cracked! There was strange metal with lots of people trapped within it but still living. They were caught in the magical implosion.
The metal cylinder was part of cache that was captured by the rivals when the adventurers were summoned to Earth. They captured a cargo of Azoth from Cha'alt and hid it within an abandoned mine near the town. The 'treasure' was found by some of the towns folk & the cylinder was cracked to gain access to the 'riches' within causing an occult implosion.

The cylinders were created using the Advanced Dungeons & Dragons Dungeon Master Guide first edition. These cylinders count as artifacts & the rules from the DMG are perfect are generating these dangerous artifacts.




The material from the Adventurer, Conqueror, King rpg Heroic Fantasy Handbook added to this enabled the final pieces of the Swords & Sorcery formula.So now the PCs are on their way to deal with the dragon but also now the adventurers have noted the cache of Azoth. But the rival adventurers were banished by the dragon royals.


The Azoth is produced when the Cha'alt warp interacts with the Earth. On Cha'alt the Azoth is used to refine & process 
 xanthium-183. 
Now next week the PC's will be taking a trip into  the dragon's den & learn the true extent of the darkness of Cha'alt!

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