Wednesday, December 13, 2017

1d6 Random Demons of The Outer Void Encounter Table For Your Old School Campaigns

The Outer Void allows many spirits to bridge the shores of reality. They travel on the Winds of Darkness moving across the bows & breaks of the currents of the Astral to come to foreign shores. These spirits often take over corpses of warriors, strange wanderers, & the fallen. These spirits count as wights or even minor demons, they have often been in the void for centuries. Spirits such as these often carry out ancient agendas that have little meaning in the world of today. So these terrible spirits have to adapt & change to their surroundings.


Often 'Demons of The Outer Void' are summoned to 'Old Earth' & other worlds by means of a simple monster summoning spell. Often this is done by wizards seeking dangerous knowledge of certain Ancient Ones relics & artifacts that leave more questions then answers. The demons are often evasive & very deceptive giving the wizards just enough information to wet the appetites of their summoners. Other summoners use these monsters to create siege weapons when they possess ordinary animals or other prehistoric life forms. These possessions often create 1d8 mutations within the host one of which is always increased size. 
 


A mirror of reality is always needed for the summoning of one of these spiritual monsters. The mirror is a 40,000 gold piece convex mirrored arrangements of lens that will show any nearby realities for those of a para natural occupation. It will take a skilled craftsman about a year to create the mind bending curves to see into the various levels of alternative realities.



Many times these entities are summoned by necromancers, black magus, & wizards for the sole purpose of advising royals,kings, & rulers about any relics, treasures or ancient artifacts that the Ancient Ones left behind. The demons will mislead, manipulate, & cause as much mayhem after 1d6 years & a day.



 1d6 Random Demons of The Outer Void Encounter Table
  1.  A former general in the armies of the gods, this deceptive & corrupt spirit king's name has been erased from history. It seeks his former comrades in the Underworld but he was separated from them. Only they know his name which will restore him to the rank of  fiend. It is a cruel & infinitely terrible spirit that loves to torture & kill humans as well as near humans. 
  2. Former plaything of the serpent people this spirit is called 'He Who Waits to Kill' a spirit of infinitely cruel jest & torment that loves to possess the strong & virile. This spirit has been a warrior, scholar, & torturer. 
  3. Reubs Sona  The demon jester of Cul is a spirit that hasn't a memory of Earth but the jokes played on him by the Outer Gods. Since then he has to sift through the memories of infinite lives of his victims to form any identity. A joker & trickster spirit that can jump from one body to another to create 1d100 zombie servants. 
  4.  'The Storm of Hours ' is a spirit of infinite destructive power able to possess the elements and create 1d20 demonic elemental bodies. It has knowledge of many technological systems of the 'Ancient Ones' but hates being summoned & bound by magus. It will only serve for 1d6 days before returning to Outer Void as its fury & anger drive it back to its infinite prison between realities. 
  5. Sham Oth - A raging fury of colourless fire & darkness that possesses the dead as its way as former spirit warrior of decay. This spirit knows all of the planar byways & mortal works of history but it can only answer 1d20 questions of horror & madness. 
  6. 'The Shape Without Body' is a spirit of body & biological madness that pulls from an infinite varies of itself for its knowledge. The thing uses dark Chaos energies to shape monstrous bodies & will only answer questions relating to biological weapon systems & cosmic events of an insane nature. It can create 1d10 bodies for itself but direct them as needed. 

Mirrors of steel or silver, gold or glass antique!
Whether in melancholy marble palaces
In some long trance you drew the dreamy loveliness
Of Roman queens, or queens barbarical, or Greek:
Or, further than the bright and sun-pursuing beak
Of argosy might fare, beheld the empresses
Of lost Lemuria; or behind the lattices
Alhambran, have returned forbidden smiles oblique

Of wan mysterious women—mirrors, mirrors old,
Mirrors immutable, impassible as fate,
Your bosoms held the perished beauty of the past
Nearer than straining love might ever hope to hold;
And fleeing faces, lips too phantom-frail to last,
Found in your magic depth a life re-duplicate.
Mirrors  (1922)  by Clark Ashton Smith

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