Tuesday, November 25, 2025

Firehair NPC Fierce Protector of The Golden West For Amazing Adventure rpg & The Victorious rpg


Here is a non-player character (NPC) stat block for Firehair from the public domain comics, adapted for the 
Amazing Adventures RPG
.

Firehair was really Lynn Cabot, called Princess Smith by her father. She was the daughter of a wealthy Boston businessman who was killed by outlaws posing as Native Americans. She was found by Little Ax, son of Chief Tehama of the Sioux tribe and was adopted into the tribe. She became an expert archer, knife thrower, canoe rower,and fighter. In fact, she was more skilled than most of the male members of the tribe. She had a horse named Dead-Eye and worked as a fur trapper to make a living. She would protect the Natives from anyone who dared to try and exploit or hurt them.
Firehair, "Princess Smith" (NPC)
Firehair, a.k.a. Lynn Cabot, is a woman torn between two worlds. The daughter of a murdered Boston businessman, she was raised by the Sioux tribe after her father's death, becoming an expert and highly capable frontierswoman and protector of her adopted people.
Attributes
Firehair's primary attributes reflect her peak human capabilities and exceptional wilderness training. As per Amazing Adventures rules, primary attributes have a target number of 15 for checks, while secondary attributes target 18.
AttributeScoreModifierPrimary/Secondary
STR14+1Primary
DEX18+4Primary
CON14+1Secondary
INT12+0Secondary
WIS16+2Primary
CHA14+1Secondary
Combat & Defense
  • Hit Points: 30 (approx. average for a mid-level pulp character)
  • Armor Class: 16 (Leather armor/scout gear, Dexterity bonus)
  • Speed: 30 ft.
  • Initiative: +4
Skills & Proficiencies
Firehair is more skilled than most male members of her adopted tribe, especially in wilderness survival and combat.
  • Acrobatics (DEX): +8
  • Animal Handling (WIS): +6 (Expert rider of her horse, Dead-Eye)
  • Athletics (STR): +5
  • Perception (WIS): +6 (Keen senses, expert tracker)
  • Nature (INT): +4 (Knowledge of the frontier, plants, and animals)
  • Stealth (DEX): +8
  • Survival (WIS): +6 (Fur trapping, tracking, surviving in the wild)
 Equipment
A recurve bow, quivers of arrows, a sturdy knife, leather scout armor, furs, and a horse named Dead-Eye.
 Background & Personality
Background: Outsider (Sioux Tribe adoption) / Wealthy Bostonian Daughter (tragic past)
Personality Traits: Fiercely loyal to her adopted people; stoic and independent; an expert fighter and survivalist.
Ideals: Justice for the wronged and protection of the innocent, particularly Native American tribes being exploited by outsiders.
Bonds: Her primary bond is to the Sioux tribe that took her in; she is driven by vengeance for her father's murder and preventing similar injustices.
Flaws: Her fierce independence can make her distrustful of authority and slow to ask for help; she can be consumed by her mission.
Special Abilities
  • Expert Archer/Knife Thrower: When using a bow or throwing knives, she gains an additional +2 bonus to attack rolls (already included in the stat block weapon attacks).
  • Wilderness Affinity: Gains advantage on all Survival and Animal Handling checks in frontier or wilderness settings.
  • Inspiration Points: 5 (Standard for new Amazing Adventures characters). The GM can award more for playing to her dual-nature and drive for justice.

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