Friday, November 21, 2025

Atoman NPC For a Survive This!! Vigilante City campaign set in a Public Domain Super Heroes (PDSH) version of New York City

 Atoman is a formidable, high-powered NPC for Survive This!! Vigilante City RPG, classified as a "MegaHuman" with substantial energy-based powers, reflecting his origin as a being of raw atomic energy.

While working as a nuclear scientist at the "Atomic Institute," Barry Dale absorbs the "power of the atom" through unconscious exposure to nuclear materials and gains superpowers as a result. As described by Barry himself: "Evidently my body is so geared as a result of working on radium and uranium that it can explode atoms and give me atomic strength." He uses his new abilities -- such as super strength, flight, speed, invulnerability, "atomic vision," and the ability to heat his body so that he can weld metal with his hands -- to fight crime.

Atoman (NPC)


Character Background
Originally the scientist Barry Dale, a lab accident exposed him to a surge of atomic energy, transforming him into a being of pure power. Now, as Atoman, he fights crime with incredible strength, the power of flight, and devastating control over atomic energy. He is a force of nature in the urban landscape, often acting as a high-powered guardian against threats too great for street-level heroes. He is driven by a strong sense of justice and the desire to use his potentially destructive powers for good.
Attributes
Atoman's attributes reflect his immense power, resilience, and scientific intellect.
Attribute
Score (Bonus)
STR20 (+5)
DEX14 (+1)
CON20 (+5)
INT16 (+3)
WIS14 (+2)
CHA12 (+1)
SURVIVAL4
  • Hit Points (HP): 90 (Immense toughness)
  • Stun Points (SP): 45 (Vast pool for energy projection)
  • Armor Class (AC): 20 (Nigh-invulnerability from atomic form)
Powers & Abilities
Atoman uses Stun Points to activate his powerful, energy-based abilities.
  • Immense Strength: Atoman possesses strength on par with the strongest heroes, capable of lifting tanks or punching through concrete walls.
    • Effect: Unarmed attacks deal 2d6+5 blunt damage. He can lift/carry objects as a gargantuan creature.
  • Nigh-Invulnerability: His body of atomic energy makes him almost impervious to harm.
    • Effect: Damage Reduction 15 against all physical and energy attacks.
  • Flight: Atoman can soar through the air at high speeds.
    • Effect: Can fly at a speed of 120 ft as a move action. Costs 1 SP per round of flight.
  • Atomic Energy Beams: He can project powerful beams of destructive energy from his hands.
    • Attack (Ranged): +8 to hit; Damage: 4d6 energy damage (range 120 ft.); costs 4 SP per use.
  • Atomic Blast (Area of Effect): A more powerful, area-affecting burst of energy.
    • Effect: All creatures in a 20-foot radius sphere must make a Dexterity saving throw (DC 17) or take 6d6 energy damage (half on a successful save); costs 8 SP per use.
  • Self-Sustenance: Atoman does not need to eat, sleep, or breathe.
    • Effect: Immune to environmental effects like vacuum or extreme temperatures.
Weapons & Equipment
Atoman has no need for traditional weapons, relying entirely on his powers.
  • The Atom-Light: A flashlight-like device used in the original comics to blind enemies.
    • Effect: Targets must make a Constitution saving throw (DC 15) or be blinded for 1d4 rounds.
  • Costume: A simple, form-fitting blue and red suit that can withstand his powers and the rigors of battle.
NPC Roleplaying & Story Hooks
  • Motivation: Using his power responsibly to protect the public from large-scale threats, particularly those involving science gone wrong or supervillains with destructive capabilities.
  • Personality: Serious, burdened by his power, but ultimately a force for good. He is a logical thinker due to his scientific background.
  • Appearance: A tall, powerful man in a blue and red outfit, often with a large "A" logo.
  • Hooks:
    • A massive, city-destroying threat (giant robot, alien invasion, etc.) appears, and Atoman is the only one capable of truly fighting it, but he is overwhelmed and needs the PCs' strategic support.
    • Rick Ray (Atoman's alter ego) seeks the PCs' help in his lab to contain a volatile energy source, forcing them to work alongside his human side before the hero persona is needed.
    • Atoman is temporarily weakened and needs the PCs to protect him while he recharges his powers, making him a vulnerable, high-value target for his enemies.

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