So last week The Red Room released Wretched Darkness Second Edition & this caused a bit of a stir among my players. Let me explain the crew of the USS Victory is made up of 'special operatives' of the Federation. Many of these include those suffering from supernatural conditions. Now the player's wanted upgrade thier PC's to second edition Wretched Space & Wretched Darkness. There weren't deep changes but enough to the factions to make these changes necessary. And this session report picks up right from here!
All was quiet on the Hercules and then the player's PC's heard talking?! The PC's rounded corner & came face to face with a space pirate party & they were loading artifacts onto a floater skiff. The players PC's were about to engage in melee when they heard a distinctive howl!
And the players came face to face with a very large and dangerous Bug! How the Hell did that get here?! The bug in question actually came out of Nightowl Workshop's Colonial Trooper rpg's Knight Hawks!
And the players came face to face with a very large and dangerous Bug! How the Hell did that get here?! The bug in question actually came out of Nightowl Workshop's Colonial Trooper rpg's Knight Hawks!
And the bug in this case was the size of two buses and this will give you a bit of scale when it comes to the Hercules space hulk. The melee was scrapped and space pirates plus the party beat feet as the party's two Loup Garou PC's played with the bug to allow the party to escape.
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