Why is "The Complete Psionics Handbook" so important to running the Dark Sun setting?! Because of how it's set up from the ground up. Once again we refer back to the Complete Psionic Handbook Wiki entry; "The use of psionic powers involves a variant of the proficiencies system developed in the 2nd Edition rules. Each power has a score rated in terms of a particular attribute. When attempting to use a power, the player makes a Power Check by rolling 1d20 and comparing the result to the Power Score. A roll less than or equal to the Power Score means success. Additionally, each power description includes a specific penalty suffered by the psionicist if a 20 is rolled.[1] A psionicist has a fixed number of Psionic Strength Points, derived from his wisdom score, to expend on psionic powers. A psionicist expends the number of PSPs required by a particular power, then attempts a Power Check. If the check fails and the power doesn't work, he forfeits half the PSP cost but is free to try again later. If he passes the check and the power is successful, the psionicist has the option of expending additional PSPs to maintain the power in subsequent rounds.[1] Psionicists recover lost PSPs every hour in which no additional PSPs are expended. The less physical exertion, the more PSPs recovered; a walking PC recovers 3 PSPs per hour, and a resting PC recovers twice as many"
Couple this with the 150 psionic powers that are listed in 'The Complete Psionic Handbook" we begin to see the tip of the iceberg for running Dark Sun with Castles & Crusades.
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Thursday, April 6, 2023
The Psionic Handbook 2nd Edition For Running Dark Sun With Castles & Crusades Rpg
This blog post is going to pick right up from here on the blog The psionic handbook is an artifact from 1991 but has some very solid uses with running Castles & Crusades with the Dark Sun setting. The Psionic Handbook wiki entry has the history of this innovative 2nd edition;"The Complete Psionics Handbook is a supplemental rulebook for the 2nd edition of the Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc."
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